Yunyun Syndrome Rhythm Psychosis
19 conspiracy endings, 49 achievements, three 999% meters. Routes rebuilt from live unlock rates — documented triggers separated from the folklore that usually passes for a guide.
Conquest Route
Prologue & First Clear
Q † CHANNEL prologue, rhythm basics, first endings, and diary.zip discovery.
Stat Farming & IF Endings
DOKIDOKI/HYPE/YUNYUN to 999%, conspiracy IF endings, and rhythm optimization.
True Ending & 100%
DENPA TRANSMISSION, Patootie boss, DONIDEMONARE route, and Engage Link final achievement.
All Guides, Organized
- Yunyun Syndrome All Soft Locks & How to Avoid Them Aug 01, 2026
- Yunyun Syndrome Rhythm Gameplay Guide: Timing & Full Combo Tips Aug 01, 2026
- Yunyun Syndrome Stat Farming Guide: HYPE / YUNYUN to 999% Aug 01, 2026
- Yunyun Syndrome True Ending Explained: DENPA TRANSMISSION Route Aug 01, 2026
- Yunyun Syndrome All 49 Achievements: Unlock Conditions and Multi-Playthrough Planning May 05, 2026
- Yunyun Syndrome DOKIDOKI 999%: Fastest Route, Difficulty Comparison, and Auto-Sync Settings May 05, 2026
- Yunyun Syndrome All 39+ Endings Route Map: Multi-Playthrough Planning, Soft Lock Prevention, and Rhythm Optimization Apr 29, 2026
All 39+ Endings — Complete Route Map
Multi-playthrough planning, soft lock prevention, and a clear line drawn between documented triggers and community folklore.
VIEW FULL GUIDE →True Ending Explained: DENPA TRANSMISSION
The full DENPA TRANSMISSION route — conditions, boss fight, and DONIDEMONARE unlock.
VIEW FULL GUIDE →Rhythm Gameplay: Timing & Full Combo
The settings that actually exist, the three-phase combo practice route, and the patches that changed how charts are read.
VIEW FULL GUIDE →Balance Changes & Analysis
The rhythm QoL update most combo hunts were waiting for
Note speed became adjustable during rhythm play, per-song audio sync (local offset) was added, the Songs list gained sort and search, more areas became keyboard-only controllable, and volume handling was adjusted. This is the update that made the full-combo achievement a settings problem rather than a talent problem.
FULL ANALYSIS →Full English text revision across the game
Developer Fuyuki Hayashi (WHO YOU) revised the English text throughout the title and added an announcement launcher that opens when the game updates. Any walkthrough quoting pre-October diary or achievement wording is describing older build text.
FULL ANALYSIS →Two Extra Song Packs arrive, one of them unbuyable at launch
Extra Song Pack feat. KOTOKO adds 12 playable tracks (Short Circuit, Cream+Mint, Ren.ai CHU! -Remix-, Maple Syrup and nine more) at $6.99. Extra Song Pack feat. YUZUSOFT adds 6 tracks (Beautiful Harmony, Change&Chance!, Scarlet, Koi Kou Enishi, Koiseyo Otome!, FUN FUN RE-BOOT) but was unavailable for purchase at announcement because of a Steam-side issue the developer said it was investigating.
FULL ANALYSIS →Five free songs, no new achievements
MEGA TSKR, Mecha Koi Ranman, ☆RORO JUMP! (feat. CHiNCHiYA), Strawberry Cake and Quit being a maid? Quit being a human? are playable without any DLC. The achievement count stays at 49 — new charts feed DENPA farming, not the achievement set.
FULL ANALYSIS →100,000 copies sold
The developer announced total sales of the main game passed 100,000 copies roughly two months after the April 24, 2026 launch — the reason the achievement unlock-rate dataset behind every guide on this hub is a meaningful sample rather than a rounding error.
FULL ANALYSIS →Yunyun Syndrome Rhythm Psychosis FAQ
Yunyun Syndrome Rhythm Psychosis is a denpa-style rhythm visual novel with 49 Steam achievements and a large branching ending set — 19 of those achievements are conspiracy IF endings on their own. The game combines rhythm mini-games with psychological horror elements, conspiracy storylines, and character route branching through the Q † CHANNEL transmission system.
The developer has never published an ending count. What is verifiable: Steam's achievement list for appid 2914150 contains 19 conspiracy-ending rows plus the true-ending, prologue and hidden chains, all with live unlock rates, and our route map is built from that dataset rather than from a headline number. The first playthrough covers the prologue and basic endings. The second run focuses on stat farming (DOKIDOKI/HYPE/YUNYUN to 999%) and conspiracy IF endings. The third run unlocks the True Ending, DENPA TRANSMISSION, and the final Patootie boss fight.
Three runs is the floor, four is the realistic plan. Playthrough 1: prologue plus the free high-rate rows. Playthrough 2: the conspiracy sweep, high unlock rates first. Playthrough 3: the ending chain — YUN DIE, Yunyun Syndrome, DONIDEMONARE — and Engage Link on that same save. Run 4 exists because the tail does not come cheap: the three 999% meter endings all sit between 8.6% and 9.1% ownership, so nobody collects them incidentally. Our achievement guide rebuilds the full route around those live rates.
Three documented ones are worth planning around: pushing DOKIDOKI, HYPE or YUNYUN to its 999% ending commits that save to a bad ending, the diary pages have a reading-order claim attached to them, and accepting Yunyun's offer at the final choice ends the DONIDEMONARE route on that file. None of them show a warning prompt, which is why every route guide here says to save in a fresh slot before an irreversible beat. The popular fourth warning, filling every save slot, has no documented slot count behind it.
DENPA TRANSMISSION is the game's meta-narrative layer that unlocks after certain conditions are met in previous playthroughs. It reveals the true story behind Q † CHANNEL, introduces the Patootie boss encounter, and leads to the DONIDEMONARE route — the key to the True Ending and the final Engage Link achievement. What the community publishes as a DENPA threshold ladder is not in any patch note, and Ver. 1.0.7 lowered the DENPA required to reach 100%, so measure your own per-clear gains rather than trusting a fixed table.