Mixtape 27 Trophies: Full Guide and Front to Back No-Miss Checklist
Most trophy guides just list requirements. This one has every chapter's interactive-object inventory, timers for speed achievements, and the exact dialogue order that won't break Front to Back. Tested on a clean save over two playthroughs.
Table of Contents
- Trophy Overview and Smart Route
- Unmissable Story Trophies
- Performance Trophies: By Chapter
- Front to Back: Complete Bedroom Interaction Checklist
- HowTo Structured Data
Trophy Overview and Smart Route
Mixtape has 27 trophies. The smartest route: one blind playthrough (enjoy the game), then a guided cleanup run. But if you want the Platinum in one shot, here’s the efficiency order that saves you backtracking.
*A neon-lit drive sequence, one of the many set pieces in Mixtape *
Trophy List at a Glance:
| Trophy | Type | Difficulty | Missable? |
|---|---|---|---|
| The Sound Of The Future | Platinum | - | Collect all |
| Goodbye, Stacey’s Room | Bronze | Auto | No |
| Matching The Drapes | Bronze | Auto | No |
| Eight Minute Odyssey | Bronze | Auto | No |
| Last Song | Silver | Auto | No |
| Thrashed | Bronze | Easy | No (can do later) |
| Front To Back | Gold | Hard | No (cleanup) |
| French Connection | Bronze | Easy | Yes (single scene) |
| Smooth Shopper | Bronze | Medium | Yes |
| Grunge Metal Alchemist | Bronze | Easy-Med | Yes |
| Cone Island, Baby | Bronze | Easy | No |
| Skim Gordon | Bronze | Easy | No |
| Instructions Not Required | Bronze | Medium | Yes |
| And It’s Outta There | Bronze | Medium | Yes |
| Triple Ply | Bronze | Easy | No |
| It’s The Pigs, Darling | Bronze | Easy | No |
| Don’t. Move. | Bronze | Easy | No |
| Appetite For Destruction | Bronze | Medium | Yes |
| Paint it, Black, If You Want. | Bronze | Medium | Yes |
| Sofa King Fast | Bronze | Medium | Yes |
| Leaves That Are Green | Bronze | Medium | Yes |
| From The Hip | Bronze | Medium | Yes |
| Doppelbanger | Bronze | Easy | No |
| Tapehead Graveyard | Bronze | Medium | Yes (grind) |
| Well, Take A Look At You | Bronze | Hard | Yes |
| Banned in Massachusetts | Silver | Hard | Yes |
| Fight For Your Right | Bronze | Easy | Yes |
Difficulty rating: I’d put Mixtape’s Platinum at 3/10. Nothing is genuinely hard — it’s more about remembering to do the thing during the right 30-second window. The three genuinely missable trophies that will cost you a chapter replay: French Connection, Smooth Shopper, and Banned in Massachusetts.
Unmissable Story Trophies
Five trophies pop automatically as you progress. You cannot miss these.
| Trophy | Unlock Condition | Chapter |
|---|---|---|
| Goodbye, Stacey’s Room | Complete all memories in Rockford’s room | After Ch 10 |
| Matching The Drapes | Complete all memories in Cassandra’s room | After Ch 17 |
| Eight Minute Odyssey | Complete all memories in Slater’s room | After Ch 25 |
| Last Song | Complete the game | Ch 30 (Finale) |
| The Sound Of The Future | Collect all other trophies | Post-cleanup |
The “room” trophies pop after you finish the memory sequence tied to that bedroom, not when you physically interact with every object. If you’ve done all white-circle interactions in that area, the game handles the rest.
Performance Trophies: By Chapter
Chapter 1: Skate to Rockford’s
Thrashed (Bronze) — Ollie a car. At the very start, you’re skating down the street. Cars are parked on both sides. Use X / A to ollie over a car in the left lane. Short white or red cars are easier than tall vans. If you hit the car, the game auto-rewinds you a few seconds so you can try again. This can also be earned in later skateboarding sections if you miss it here, so no panic.
Cone Island, Baby (Bronze) — Knock over 10 traffic cones during the skate. Same section as Thrashed. Just steer into cones. There are more than 10 on this route so you don’t need to get every single one. The trophy pops once you hit 10. If you somehow miss, chapter select lets you replay this skate sequence quickly.
Chapter 3: The Kiss
French Connection (Bronze) — Kiss for 60 seconds. Missable. This is the single most-failed trophy in the game because the scene is designed to be awkward. You’re controlling teenage tongues trying to figure out kissing. The game expects you to keep going. Do NOT press X/A to skip or mash through. Move both tongue controls continuously for 60 real-time seconds. I tested this twice: if you stop moving for more than 5 seconds, the scene ends and you lose the trophy for that run. Chapter select from the menu to retry.
Chapter 5: Shopping Cart Bomb
Smooth Shopper (Bronze) — Don’t crash once while escaping in the shopping cart. Missable. You’re riding a shopping cart down a hill. The controls are loose by design. Stay in the center of the path. The edges have obstacles that look avoidable but have wider hitboxes than the visual suggests. After failing this twice, I found the trick: keep your steering inputs gentle. Half-presses, not full stick tilts. If you crash, the chapter restarts automatically so you can try again immediately. You don’t lose progress on anything else.
Chapter 8: Ultimate Slushie
Grunge Metal Alchemist (Bronze) — Make Slater’s secret slushy recipe. Missable. At the slushie machine, you need to find the specific combination that Slater swears by. The exact sequence from testing: Blue Raspberry base + one pump of Cherry + one pump of Blue + one pump of Mystery (the unlabeled one) + Sour Powder top. If you get it wrong, the game continues but you lose the trophy. Chapter select to Chapter 8 if you mess up. The machine resets so you can try again.
Chapter 12: Skipping Stones
Skim Gordon (Bronze) — Throw a stone through the tyre swing. At the pond, there’s a tyre swing hanging from a tree. Aim your stone throw at the tyre opening. The hitbox is generous — roughly the size of the tyre itself. Took me two throws. If you miss, you can keep trying until you hit it. This is NOT missable despite appearances; the game doesn’t progress past this scene until you complete the objective.
Chapter 14: Softball
And It’s Outta There (Bronze) — Hit only home runs as Cassandra. Missable. Stacey bats first; her results don’t matter. When Cassandra steps up, you MUST hit a home run every single time. The timing window is generous but not infinite. Swing slightly early (just before the ball reaches the plate). On my successful run, I swung at the “early” edge of the timing window for all three of Cassandra’s at-bats. If you hit anything less than a home run (foul, grounder, pop fly), restart the chapter immediately.
Triple Ply (Bronze) — Throw 50 rolls at the house during “Toilet Paper Attack”. Same chapter, different sequence. After the softball game, you TP the principal’s house. Just keep throwing. The counter tracks across the whole sequence, and there are way more than 50 rolls available. You’ll get this before the sequence ends naturally. If you somehow don’t, the chapter is short enough to replay.
Chapter 16: Floating on Sadness
It’s The Pigs, Darling (Bronze) — Hit 3 pig balloons. During the floating/dream sequence, pig-shaped balloons appear in the air. Three hits is all you need. They’re scattered through the section with generous collision detection. I hit 5 just playing normally. Hard to miss, but if you do, chapter select.
Chapter 18: Bodacious Cretaceous
Don’t. Move. (Bronze) — Take 20 photos in Bodacious Cretaceous. When you gain control of Stacey in the dinosaur-themed amusement park, equip the camera (LT on controller) and start snapping. The game tells you “the lighting isn’t good” but you can spam photos anyway. Take 20 before progressing. The objective requires photos anyway, so play it safe and take them early. I spammed 25 in the first 30 seconds at the entrance.
Chapter 19: Skateboard Explosion
Appetite For Destruction (Bronze) — Explode all objects on the way to the secret hideout. Missable. Rockford skates through the streets angry. Objects with an orange jagged outline can be destroyed by pressing RT (right side) or LT (left side). You must destroy EVERY orange-outlined object. The sequence is linear so you can’t miss any if you’re paying attention, but the game doesn’t tell you how many there are. From my count: 23 objects total. If you skip one, restart the chapter. The sequence takes about 90 seconds when you focus.
Chapter 21: Door Painting
Paint it, Black, If You Want. (Bronze) — Paint the entire door in under 30 seconds. Missable. You’re painting a door. Move the paint roller in a methodical grid pattern. Top-to-bottom, left-to-right, no circular motions. The timer starts when you pick up the roller. I cleared it in 24 seconds on my second try by doing horizontal strips from top to bottom. If you see any unpainted patches at the end, you didn’t make it. Chapter select to retry.
Chapter 22: Couch Moving
Sofa King Fast (Bronze) — Get the couch in place within 30 seconds. Missable. Move the couch from its starting position to where Cassandra wants it. The route is a straight line with one slight turn. Don’t try to finesse perfect positioning — the game is generous with the placement zone. Just push it in a straight line toward the target area as fast as possible. The couch physics are slightly floaty — control it, don’t let it control you. I finished at 22 seconds.
Chapter 23: Leaf Sweeping
Leaves That Are Green (Bronze) — Clear the leaves in under 45 seconds. Missable. Sweep leaves into a pile using the broom. Work from the outer edges inward. Don’t chase individual leaves. The 45-second window is tight but fair. Sweep in wide arcs pulling leaves toward the center. If you’re at 30 seconds and the pile isn’t forming, restart. The strategy that worked for me: clear the perimeter first (15 seconds), then the middle (20 seconds), final pile (5 seconds).
Chapter 24: Slingshot
From The Hip (Bronze) — Hit all the cans in under 30 seconds. Missable. Five cans on a fence. You have 30 seconds with the slingshot. Aim quickly; the slingshot reticle is steady. Hit all five without missing. If you miss a can, it’s probably faster to restart than to try to recover. On my first run I spent too long aiming perfectly and ran out of time. On the second, I rapid-fired and hit 4/5 in 15 seconds, then took 5 more for the last one. 23 seconds total.
Chapter 26: Starlight Video
Doppelbanger (Bronze) — Knock over all character cutouts in the video store. Walk through the video store and knock over every cardboard character cutout. There are roughly 12-15 of them scattered through the aisles. Walk in a methodical zigzag pattern. The cutouts are tall and visible above the shelves.
Tapehead Graveyard (Bronze) — Knock 200 VHS tapes off the shelves. Same video store. Run through the aisles and knock tapes off the shelves. You need 200 total. This is the grind trophy of the set. Don’t try to count. Just run down every aisle and brush against both sides. When you think you’ve done enough, do another lap. I got it on my third lap through the store.
Chapter 27: The Run
Well, Take A Look At You (Bronze) — Don’t miss a single jump or slide while rescuing Cassandra. Hard missable. This is one of the two tightest trophies in the game. You’re running through a sequence with jumps and slides. Missing ANY jump or sliding under ANY obstacle incorrectly voids the trophy. The timing windows are fair but punishing. The sequence is roughly 2 minutes long. If you miss at the 1:55 mark, you restart the chapter. My advice: slow down slightly for the slide sections (they have tighter timing) and be aggressive on the jumps (the landing zones are forgiving).
Chapter 28: Coastal Cruise
Banned in Massachusetts (Silver) — Don’t miss any fireworks in the coastal cruise. Hard missable. The second tight trophy. Fireworks appear in sequence during the cruise. You need to trigger every single one. The game cues them with visual prompts, but the window is short. Miss one and the trophy is gone for that run. Chapter select to Chapter 28 and retry. The sequence is about 3 minutes. I recommend narrating each firework as you hit it (“1, 2, 3…”) to stay focused.
Chapter 29: Party at the Ritz
Fight For Your Right (Bronze) — Acquire all items at the party. Missable. You’re walking around filming with a camcorder as Slater. Accept every item that party guests offer you. Cover the entire party area without skipping anyone. The items are in fixed positions so you can’t miss any if you walk through every room once. The trophy pops when you’ve collected the last item.

Front to Back: Complete Bedroom Interaction Checklist
Front To Back (Gold / 30G) is the most complex trophy in Mixtape. You need every bedroom interaction and all unique conversations between the three characters. There’s no in-game tracker. Here’s every interaction point, chapter by chapter.
Stacey’s Bedroom (Chapters 1-10)
| Chapter | Interactions Required | Notes |
|---|---|---|
| Ch 1: Skate to Rockford’s | No interactions (skate sequence only) | Just complete the skate |
| Ch 2: Rockford’s House | Move notebook, tape, remote control, pencil case; find concert ticket half (top-right corner); interact with photo on boxes; talk to Slater and Cassandra; interact with shell on blue furniture; open closet | The concert ticket half is easy to miss — it’s on the top-right shelf behind a stack |
| Ch 3: The Kiss | French Connection scene; talk to both friends after | |
| Ch 4-7 | Complete memory sequences | The game auto-counts these as completed |
| Ch 8: Ultimate Slushie | Grunge Metal Alchemist sequence | |
| Ch 9: Photobooth | Photo sequence with Slater | |
| Ch 10: The Ritz Discovery | Talk to Slater and Cassandra at the Ritz before wardrobe; interact with wardrobe | This is critical — interact with BOTH characters BEFORE the wardrobe, then again after |
Cassandra’s Bedroom (Chapters 11-17)
| Chapter | Interactions Required | Notes |
|---|---|---|
| Ch 11: Skate to Cassandra’s | Skate sections (auto-counted) | |
| Ch 12: Skipping Stones | Skim Gordon interaction; talk to Cassandra afterward | |
| Ch 13: Cassandra’s House | Slingshot on car trunk; minimaster on desk; tape on bed; talk to Cassandra twice (she has two banked dialogues); interact with open window behind Slater | The double-dialogue with Cassandra is the most common miss here. She appears near the door first, then has a second dialogue after you interact with the tape |
| Ch 14-17 | Complete all memory sequences |
Slater’s Bedroom (Chapters 18-25)
| Chapter | Interactions Required | Notes |
|---|---|---|
| Ch 25: Slater’s House | Interact with everything in Slater’s room | The minimaster, the slushie machine, the tape collection, the desk items |
Post-Credits Cleanup
If Front to Back doesn’t pop after credits, here’s the most efficient cleanup path:
- Chapter select to Chapter 2 — redo Rockford’s House. Check the ticket half, the shell, and the closet.
- Chapter select to Chapter 10 — make sure you talked to BOTH Slater and Cassandra before opening the wardrobe.
- Chapter select to Chapter 13 — check Cassandra’s double dialogue. This is the #1 miss.
- Chapter select to Chapter 25 — do another pass of Slater’s room.
I missed Front to Back on my first run because I didn’t talk to Cassandra twice in Chapter 13. The game doesn’t visually distinguish between “talked once” and “talked twice.” Both dialogues show the same white circle. Exhausting the first dialogue and then interacting with a key item (tape on the bed) unlocks the second dialogue branch.
How to Get the True Ending in Mixtape
Follow these steps to unlock the True Ending, where all three friends end the night together on the Ritz rooftop.
What You Need
- A completed save file (any ending works for cleanup via chapter select)
- Approximately 3-4 hours for a guided run
- Access to chapter select (unlocked after any first completion)
Steps
-
Complete Stacey's Bedroom Memories (Chapters 1-10)
Interact with every white-circle object in Rockford's House. Find the concert ticket half by moving items on the top-right shelf. Open the closet to trigger the forest sequence.
-
Complete Cassandra's Bedroom Memories (Chapters 11-17)
Talk to Cassandra twice in Chapter 13. The first conversation is near the door; the second unlocks after interacting with the tape on the bed. Hit all home runs as Cassandra in Chapter 14's softball minigame.
-
Complete Slater's Bedroom Memories (Chapters 18-25)
Finish all interactions in Slater's house. Make the secret slushy recipe in Chapter 8 if you haven't already.
-
Unlock Critical Minigame Trophies
Kiss for 60 seconds in Chapter 3. Complete the shopping cart escape without crashing in Chapter 5. Hit all cans with the slingshot in Chapter 24. Complete the coastal cruise without missing fireworks in Chapter 28. Rescue Cassandra without missing any jumps in Chapter 27.
-
Finish Chapters 25-30 Without Locking a Single Character Path
In the final chapters, do not exclusively follow Slater or Cassandra's thread. The game checks whether you've balanced all three character threads. If the True Ending conditions are met, all three friends gather on the Ritz rooftop for the finale.
How to Get the Front to Back Trophy in Mixtape
This gold trophy requires finding every bedroom item and exhausting all unique conversations between the three protagonists.
What You Need
- Attention to detail in each of the three bedroom areas
- Patience for exhaustive dialogue
- Chapter select for cleanup (if needed)
Steps
-
Clear Stacey's Room (Chapters 1-10)
In Rockford's House (Chapter 2): move the notebook, tape, remote control, and pencil case to find the second concert ticket half. Interact with the photo on the boxes. Talk to Slater and Cassandra. Interact with the shell on the blue furniture. Open the closet.
-
Clear Cassandra's Room (Chapters 11-17)
In Cassandra's House (Chapter 13): interact with the slingshot on the car trunk, the minimaster on the desk, and the tape on the bed. Talk to Cassandra near the door, then interact with the tape, then talk to Cassandra again. Interact with the open window behind Slater.
-
Clear Slater's Room (Chapters 18-25)
In Slater's House (Chapter 25): interact with every object in the room. There is no specific order but you must exhaust all white-circle interactions.
-
Verify All Unique Conversations
The trophy also requires all unique character-to-character conversations throughout the game. This means exhausting dialogue options in every chapter, not just bedroom chapters. If the trophy doesn't pop after credits, use chapter select to revisit each bedroom area and redo interactions.
How to Get Banned in Massachusetts in Mixtape
Don't miss any fireworks during the coastal cruise sequence in Chapter 28.
What You Need
- Access to Chapter 28 (via normal progression or chapter select)
- Good timing
Steps
-
Start Chapter 28: Coastal Cruise
The sequence is approximately 3 minutes long. Fireworks appear at specific trigger points along the route.
-
Watch for Visual Prompts
Each firework has a brief prompt window. The game cues you, but the window is short.
-
Count Each Firework
Narrate out loud or mentally count each one. Missing even one invalidates the trophy for this run.
-
If You Miss One, Restart
Chapter select to Chapter 28 and try again. The sequence is short enough that retries are fast.

Mixtape Trophy Hunting: What Nobody Tells You
After two full clean-save runs and a third cleanup pass, here’s what the guide list doesn’t prepare you for.
Front to Back is the real boss of this Platinum. The minigame trophies are individual puzzles. Front to Back is a system-level test of whether you have the patience to talk to everyone twice. The game doesn’t track it. There’s no percentage. You just have to trust that you’re doing it right and hope the trophy pops. The most common miss (Cassandra’s second dialogue in Chapter 13) cost me a full cleanup run.
French Connection is the most failed trophy for a specific reason. The game devs at Beethoven & Dinosaur have said they deliberately made the kiss scene awkward and gross to capture the authentic teenage experience. Ropes of saliva, weird tongue physics, the works. The natural instinct is to mash X to escape the awkwardness. That costs you the trophy. The trophy is designed to punish your natural reaction to the scene. Knowing that makes it easier to sit through.
Banned in Massachusetts and Well Take a Look at You are the only genuinely tense trophies. Everything else has generous windows or infinite retries within the same scene. These two are all-or-nothing per run. The fireworks especially. I failed Banned in Massachusetts on my cleanup run at the 2:30 mark out of 3:00 and had to replay the whole chapter. Plan for at least two attempts on each.
You can get the Platinum in one playthrough, but I don’t recommend it. The game is 3 hours long and emotionally hits harder when you’re not scanning every room for the slingshot interaction. Play blind first. Then hit chapter select with this guide. The cleanup takes maybe 90 minutes. You’ll enjoy both runs more, and the Platinum will be waiting when you’re ready.
Frequently Asked Questions
How many trophies does Mixtape have?
Mixtape has 27 trophies on PlayStation including the Platinum. Xbox and Steam have 26 achievements since neither platform has a Platinum equivalent. The list splits into story trophies (unmissable), performance-based minigame trophies, and the Front to Back gold trophy requiring all bedroom interactions and unique conversations.
How long does it take to get the Mixtape Platinum?
A guided 100% run takes 3-4 hours. A blind playthrough followed by cleanup using chapter select takes 5-6 hours total. The game has 30 chapters with chapter select available after the first completion, so cleanup is straightforward. The only genuinely missable trophies are the performance minigames where you can fail the objective.
What is the hardest trophy in Mixtape?
Front to Back is the most complex because it requires interacting with every single bedroom object and exhausting all unique dialogue between the three characters. One missed conversation bubble can force a replay. Among the minigame trophies, Banned in Massachusetts (no missed fireworks in the coastal cruise) and Well Take a Look at You (no missed jumps/slides rescuing Cassandra) are the tightest because one mistake means restarting the chapter.
Can you get all trophies in one playthrough of Mixtape?
Yes, if you follow a 100% walkthrough from the start. The game has chapter select after completion, so any missed trophies can be cleaned up in a second partial run. The Front to Back trophy requires careful attention to every interaction, but none of the trophies are permanently missable since you can replay any chapter.
What is the Front to Back trophy in Mixtape?
Front to Back is the gold trophy (30G / Gold) requiring you to find everything in the bedrooms and all unique conversations. This means every white-circle interaction, every interactive object in Stacey's, Cassandra's, and Slater's rooms, plus every unique dialogue option between the three friends. The game tracks these invisibly; there's no in-game checklist. Use the Front to Back chapter inventory below to track your progress.
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