Arc Raiders Database — Items, Quests, Projects & Skill Tree

Complete interactive database for Arc Raiders with all 529 items, 94 quests, 3 projects, and 45 skill tree nodes.[GO → Arc Raiders Complete Guide Hub]

Last updated:

529Items
94Quests
3Projects
45Skill Nodes

Arc Raiders Needed Items Tracker

Item Qty Source Type
Old World Books
Old World Books Common
1 12 Cold Storage quest
Magnetron
Magnetron Epic
1 12 Snap And Salvage quest
Flow Controller
Flow Controller Rare
1 12 Snap And Salvage quest
Dusty Film Reel
Dusty Film Reel Common
1 A Dead End quest
ARC Powercell
ARC Powercell Common
2 A Prime Specimen quest
Bombardier Cell
Bombardier Cell Epic
1 Bombing Run quest
Spotter Relay
Spotter Relay Uncommon
1 Combat Recon quest
Portable TV
Portable TV Rare
1 Movie Night quest
Stack of Movie Tapes
Stack of Movie Tapes Common
1 Movie Night quest
Bastion Cell
Bastion Cell Epic
1 Settled In Full quest
Syringe
Syringe Rare
1 Ss10c quest
Antiseptic
Antiseptic Rare
2 Ss10c quest
Durable Cloth
Durable Cloth Uncommon
1 Ss10c quest
Great Mullein
Great Mullein Uncommon
1 Ss10c quest
Surveyor Vault
Surveyor Vault Rare
1 Ss10d quest
ESR Analyzer
ESR Analyzer Common
1 Ss10g quest
First Wave Tape
First Wave Tape Common
1 Ss10h quest
First Wave Compass
First Wave Compass Common
1 Ss10h quest
First Wave Rations
First Wave Rations Common
1 Ss10h quest
Lidar Scanner
Lidar Scanner Common
1 Ss10k quest
Major Aiva's Patch
Major Aiva's Patch Common
1 Ss10p quest
Nutrient Meter
Nutrient Meter Common
1 Ss10q quest
Moisture Meter
Moisture Meter Common
1 Ss10q quest
Celeste's Journal
Celeste's Journal Common
2 Ss10t quest
Rocketeer Driver
Rocketeer Driver Epic
1 Ss10v quest
Espresso Machine Parts
Espresso Machine Parts Common
1 Ss10x13 quest
Power Rod
Power Rod Epic
1 Ss10x15 quest
Torn Book
Torn Book Common
3 Ss10x18 quest
Experimental Seed Sample
Experimental Seed Sample Common
1 Ss10x3 quest
Leaper Pulse Unit
Leaper Pulse Unit Epic
1 Ss10x5 quest
ARC Alloy
ARC Alloy Uncommon
3 Ss2 quest
Wires
Wires Uncommon
6 Ss3 quest
Battery
Battery Uncommon
1 Ss3 quest
Wasp Driver
Wasp Driver Rare
2 Ss9 quest
Hornet Driver
Hornet Driver Rare
2 Ss9 quest
Snitch Scanner
Snitch Scanner Uncommon
2 Ss9 quest
Hornet Driver
Hornet Driver Rare
1 Test Case quest
Fireball Burner
Fireball Burner Uncommon
1 Test Case quest
Firefly Burner
Firefly Burner Rare
1 Test Case quest
Deflated Football
Deflated Football Uncommon
1 The League quest
Bicycle Pump
Bicycle Pump Rare
1 The League quest
Rotary Encoder
Rotary Encoder Rare
1 With A View quest
Ion Sputter
Ion Sputter Epic
1 With A View quest
Plastic Parts
Plastic Parts Common
25 Equipment Bench hideout
Fabric
Fabric Common
30 Equipment Bench hideout
Power Cable
Power Cable Rare
3 Equipment Bench hideout
Electrical Components
Electrical Components Uncommon
5 Equipment Bench hideout
Hornet Driver
Hornet Driver Rare
5 Equipment Bench hideout
Industrial Battery
Industrial Battery Rare
3 Equipment Bench hideout
Advanced Electrical Components
Advanced Electrical Components Rare
5 Equipment Bench hideout
Bastion Cell
Bastion Cell Epic
6 Equipment Bench hideout
Chemicals
Chemicals Common
50 Explosives Bench hideout
ARC Alloy
ARC Alloy Uncommon
6 Explosives Bench hideout
Synthesized Fuel
Synthesized Fuel Rare
3 Explosives Bench hideout
Crude Explosives
Crude Explosives Uncommon
5 Explosives Bench hideout
Pop Trigger
Pop Trigger Uncommon
5 Explosives Bench hideout
Laboratory Reagents
Laboratory Reagents Rare
3 Explosives Bench hideout
Explosive Compound
Explosive Compound Rare
5 Explosives Bench hideout
Rocketeer Driver
Rocketeer Driver Epic
3 Explosives Bench hideout
Fabric
Fabric Common
50 Med Station hideout
ARC Alloy
ARC Alloy Uncommon
6 Med Station hideout
Cracked Bioscanner
Cracked Bioscanner Rare
2 Med Station hideout
Durable Cloth
Durable Cloth Uncommon
5 Med Station hideout
Tick Pod
Tick Pod Uncommon
8 Med Station hideout
Rusted Shut Medical Kit
Rusted Shut Medical Kit Rare
3 Med Station hideout
Antiseptic
Antiseptic Rare
8 Med Station hideout
Surveyor Vault
Surveyor Vault Rare
5 Med Station hideout
Metal Parts
Metal Parts Common
60 Refiner hideout
ARC Powercell
ARC Powercell Common
5 Refiner hideout
Toaster
Toaster Rare
3 Refiner hideout
ARC Motion Core
ARC Motion Core Rare
5 Refiner hideout
Fireball Burner
Fireball Burner Uncommon
8 Refiner hideout
Motor
Motor Rare
3 Refiner hideout
ARC Circuitry
ARC Circuitry Rare
10 Refiner hideout
Bombardier Cell
Bombardier Cell Epic
6 Refiner hideout
Dog Collar
Dog Collar Rare
1 Scrappy hideout
Lemon
Lemon Uncommon
3 Scrappy hideout
Apricot
Apricot Uncommon
3 Scrappy hideout
Prickly Pear
Prickly Pear Common
6 Scrappy hideout
Olives
Olives Uncommon
6 Scrappy hideout
Cat Bed
Cat Bed Uncommon
1 Scrappy hideout
Mushroom
Mushroom Uncommon
12 Scrappy hideout
Apricot
Apricot Uncommon
12 Scrappy hideout
Very Comfortable Pillow
Very Comfortable Pillow Uncommon
3 Scrappy hideout
Plastic Parts
Plastic Parts Common
50 Utility Bench hideout
ARC Alloy
ARC Alloy Uncommon
6 Utility Bench hideout
Damaged Heat Sink
Damaged Heat Sink Rare
2 Utility Bench hideout
Electrical Components
Electrical Components Uncommon
5 Utility Bench hideout
Snitch Scanner
Snitch Scanner Uncommon
6 Utility Bench hideout
Fried Motherboard
Fried Motherboard Rare
3 Utility Bench hideout
Advanced Electrical Components
Advanced Electrical Components Rare
5 Utility Bench hideout
Leaper Pulse Unit
Leaper Pulse Unit Epic
4 Utility Bench hideout
Metal Parts
Metal Parts Common
20 Weapon Bench hideout
Rubber Parts
Rubber Parts Common
30 Weapon Bench hideout
Rusted Tools
Rusted Tools Rare
3 Weapon Bench hideout
Mechanical Components
Mechanical Components Uncommon
5 Weapon Bench hideout
Wasp Driver
Wasp Driver Rare
8 Weapon Bench hideout
Rusted Gear
Rusted Gear Rare
3 Weapon Bench hideout
Advanced Mechanical Components
Advanced Mechanical Components Rare
5 Weapon Bench hideout
Sentinel Firing Core
Sentinel Firing Core Rare
4 Weapon Bench hideout
Metal Parts
Metal Parts Common
150 Expedition Project project
Plastic Parts
Plastic Parts Common
200 Expedition Project project
ARC Alloy
ARC Alloy Uncommon
80 Expedition Project project
Steel Spring
Steel Spring Uncommon
15 Expedition Project project
Durable Cloth
Durable Cloth Uncommon
35 Expedition Project project
Wires
Wires Uncommon
25 Expedition Project project
Electrical Components
Electrical Components Uncommon
20 Expedition Project project
Cooling Coil
Cooling Coil Rare
4 Expedition Project project
Light Bulb
Light Bulb Uncommon
4 Expedition Project project
Battery
Battery Uncommon
30 Expedition Project project
Shredder Gyro
Shredder Gyro Rare
10 Expedition Project project
Exodus Modules
Exodus Modules Epic
1 Expedition Project project
Frequency Modulation Box
Frequency Modulation Box Rare
5 Expedition Project project
Advanced Electrical Components
Advanced Electrical Components Rare
5 Expedition Project project
Ion Sputter
Ion Sputter Epic
3 Expedition Project project
Leaper Pulse Unit
Leaper Pulse Unit Epic
3 Expedition Project project
Metal Parts
Metal Parts Common
150 Expedition Project S1 project
Rubber Parts
Rubber Parts Common
200 Expedition Project S1 project
ARC Alloy
ARC Alloy Uncommon
80 Expedition Project S1 project
Steel Spring
Steel Spring Uncommon
15 Expedition Project S1 project
Durable Cloth
Durable Cloth Uncommon
35 Expedition Project S1 project
Wires
Wires Uncommon
30 Expedition Project S1 project
Electrical Components
Electrical Components Uncommon
30 Expedition Project S1 project
Cooling Fan
Cooling Fan Rare
5 Expedition Project S1 project
Light Bulb
Light Bulb Uncommon
5 Expedition Project S1 project
Battery
Battery Uncommon
30 Expedition Project S1 project
Sensors
Sensors Rare
20 Expedition Project S1 project
Exodus Modules
Exodus Modules Epic
1 Expedition Project S1 project
Humidifier
Humidifier Rare
5 Expedition Project S1 project
Advanced Electrical Components
Advanced Electrical Components Rare
5 Expedition Project S1 project
Magnetic Accelerator
Magnetic Accelerator Epic
3 Expedition Project S1 project
Leaper Pulse Unit
Leaper Pulse Unit Epic
3 Expedition Project S1 project
Rusted Bolts
Rusted Bolts Uncommon
3 Trophy Display Project project
Pop Trigger
Pop Trigger Uncommon
15 Trophy Display Project project
Tick Pod
Tick Pod Uncommon
15 Trophy Display Project project
Surveyor Vault
Surveyor Vault Rare
5 Trophy Display Project project
Spotter Relay
Spotter Relay Uncommon
10 Trophy Display Project project
Expired Respirator
Expired Respirator Rare
3 Trophy Display Project project
Wasp Driver
Wasp Driver Rare
20 Trophy Display Project project
Hornet Driver
Hornet Driver Rare
15 Trophy Display Project project
ARC Performance Steel
ARC Performance Steel Rare
10 Trophy Display Project project
Shredder Gyro
Shredder Gyro Rare
5 Trophy Display Project project
Leaper Pulse Unit
Leaper Pulse Unit Epic
10 Trophy Display Project project
Bastion Cell
Bastion Cell Epic
5 Trophy Display Project project
ARC Synthetic Resin
ARC Synthetic Resin Rare
10 Trophy Display Project project
Magnetic Accelerator
Magnetic Accelerator Epic
10 Trophy Display Project project
Rocketeer Driver
Rocketeer Driver Epic
8 Trophy Display Project project
Queen Reactor
Queen Reactor Legendary
3 Trophy Display Project project
Exodus Modules
Exodus Modules Epic
5 Trophy Display Project project
Geiger Counter
Geiger Counter Epic
3 Trophy Display Project project
Bombardier Cell
Bombardier Cell Epic
8 Trophy Display Project project
Matriarch Reactor
Matriarch Reactor Legendary
3 Trophy Display Project project
Metal Parts
Metal Parts Common
150 Expedition Project S3 project
Chemicals
Chemicals Common
100 Expedition Project S3 project
ARC Alloy
ARC Alloy Uncommon
80 Expedition Project S3 project
Steel Spring
Steel Spring Uncommon
15 Expedition Project S3 project
Durable Cloth
Durable Cloth Uncommon
30 Expedition Project S3 project
Wires
Wires Uncommon
25 Expedition Project S3 project
Electrical Components
Electrical Components Uncommon
20 Expedition Project S3 project
Industrial Charger
Industrial Charger Rare
3 Expedition Project S3 project
Coffee Pot
Coffee Pot Common
1 Expedition Project S3 project
Battery
Battery Uncommon
25 Expedition Project S3 project
Firefly Burner
Firefly Burner Rare
5 Expedition Project S3 project
Exodus Modules
Exodus Modules Epic
1 Expedition Project S3 project
Broken Guidance System
Broken Guidance System Rare
1 Expedition Project S3 project
Advanced Electrical Components
Advanced Electrical Components Rare
5 Expedition Project S3 project
Breathtaking Snow Globe
Breathtaking Snow Globe Epic
3 Expedition Project S3 project
Bombardier Cell
Bombardier Cell Epic
2 Expedition Project S3 project
ARC Alloy
ARC Alloy Uncommon
50 High Gain Antenna Project project
ARC Flex Rubber
ARC Flex Rubber Rare
10 High Gain Antenna Project project
ARC Performance Steel
ARC Performance Steel Rare
10 High Gain Antenna Project project
Advanced ARC Powercell
Advanced ARC Powercell Rare
15 High Gain Antenna Project project
ARC Coolant
ARC Coolant Rare
15 High Gain Antenna Project project
ARC Thermo Lining
ARC Thermo Lining Rare
15 High Gain Antenna Project project
Vaporizer Regulator
Vaporizer Regulator Epic
4 High Gain Antenna Project project
Assessor Matrix
Assessor Matrix Epic
6 High Gain Antenna Project project
Surveyor Vault
Surveyor Vault Rare
10 High Gain Antenna Project project
ARC Synthetic Resin
ARC Synthetic Resin Rare
20 High Gain Antenna Project project
Vaporizer Regulator
Vaporizer Regulator Epic
15 High Gain Antenna Project project
Assessor Matrix
Assessor Matrix Epic
18 High Gain Antenna Project project
Showing 180 items

Arc Raiders Quests Database

Shani 33 quests
Cold Storage

Cold Storage

stella montis

Reports about Stella Montis keep coming in, and it’s unlike anything we’ve seen before. There may be records or relics from the past in there, and if so, I want them.

Objectives

  1. Search any J Kozma Ventures container
  2. Deliver the Old World Books to Shani

Rewards

Gas Mine Gas Mine x3
Raider Hatch Key Raider Hatch Key x1
A Dead End

A Dead End

the blue gate

I… I don’t get it. One day they were trying to stave off the Collapse, and then, suddenly… Nothing. That earthquake-resistant housing project was shut down by a group named MANTIKOR. Think you could find out more?

Objectives

  1. Find MANTIKOR's underground facilities
  2. Find a way into into the locked room in the Security Wing
  3. Search the locked room for any records on Project Heartwood
  4. Find the Dusty Film Reel
  5. Deliver the Dusty Film Reel to Shani

Rewards

?
coins x2000
A Prime Specimen

A Prime Specimen

the blue gate

That Deforester by the Blue Gate may have caused some real devastation, but a pristine husk like that is also an invaluable sample for our research.

Objectives

  1. Obtain X ARC Powercells
  2. Interact with any ARC Deforester
  3. Loot an ARC Deforester

Rewards

Patrol Car Key Patrol Car Key x1
Door Blocker Door Blocker x3
A Toxic Trail

A Toxic Trail

dam battlegrounds

We've got clean water again, but we can't risk people falling ill if the saboteurs return. We need to root them out once and for all.

Objectives

  1. Return to the water intake below the Water Treatment Control building
  2. Search the swamp for traces of the barrel's origins
  3. Take a photo of the barrel truck
  4. Search the truck for clues about the saboteur's identity

Rewards

Tactical Mk. 2 Tactical Mk. 2 x1
Zipline Zipline x3
Pulse Mine Pulse Mine x3
Gas Mine Gas Mine x3
Bombing Run

Bombing Run

Now, time to see if that recon paid off. If we can teach Raiders to effectively counter Bombardiers up there, we’d be a lot safer down here.

Objectives

  1. Destroy a Bombardier
  2. Deliver a Bombardier Cell to Shani

Rewards

?
raider_tokens x30
Clamoring for Attention

Clamoring for Attention

the blue gate

I think I've found something we might exploit. When bigger ARC machines are just far enough from each other, a well-timed distraction could pull one out of position. You want to test that idea?

Objectives

  1. Use 3 Wires to repair and sound the emergency siren by the Warehouse Complex
  2. Use a Battery to start the boom box in the Village
  3. Sound any bus horn by the Checkpoint

Rewards

Lure Grenade Lure Grenade x5
Noisemaker Noisemaker x5
Tagging Grenade Tagging Grenade x3
Combat Recon

Combat Recon

buried city

With those Bombardiers roaming around, ARC has found an entirely new way to flush Raiders out of cover. If you’re hoping to take one down, you’ll need to sharpen your skills and your strategy.

Objectives

  1. Scope out a cover spot in the Parking Garage staircases
  2. Scope out a cover spot in the buses near Marano Park
  3. Scope out a cover spot in the attics around Main Street
  4. Destroy X Spotters
  5. Deliver a Spotter Relay to Shani

Rewards

Firecracker Firecracker x5
Fireworks Box Fireworks Box x1
Deciphering The Data

Deciphering The Data

the spaceport

If the data you found can keep the ceiling from collapsing, we have no time to spare. I know of a few magnetic decryptors around Acerra Spaceport, from back during the Exodus. They might still be working.

Objectives

  1. Use the Magnetic Decryptor in the Fuel Control Building
  2. Reach the Arrival Building in Spaceport
  3. Use the Magnetic Decryptor on the top floor of the Arrival Building

Rewards

Defibrillator Defibrillator x3
Trailblazer Trailblazer x3
Dust on the Wires

Dust on the Wires

the spaceport

I sent a scout team to the Spaceport a while ago. Routine work — cataloging security, see if there's anything we could re-purpose. But I've heard nothing for two days.

Objectives

  1. Visit any Field Depot on the eastern side of the Spaceport
  2. Use the Field Radio to transmit the scout group’s last log to Shani
  3. Interact with the terminal in the old Raider Tower north of the Maintenance Hangar
  4. Find traces of the scout patrol near the Maintenance Hangar
  5. Search the remains left by the scouts
  6. Deliver the Scout Patrol Note to Shani
Fragmented Logs

Fragmented Logs

stella montis

Now that we’ve found our footing on Stella Montis, several parties are interested in digging a bit deeper and seeing what we can find out about the past of this place. To do so, however, we’ll need to power up some of these old machines so we can start to sift through the data.

Objectives

  1. In either of the Robotic Sandbox control rooms, repair the out-of-service terminal with 1 Electrical Component
  2. Enable the power in any of the conduit backrooms near the Robotic Sandboxes
  3. Boot the main frame data terminal in the Cultural Archives service backrooms

Rewards

Showstopper Showstopper x3
Trailblazer Trailblazer x3
Furtive Meetings

Furtive Meetings

stella montis

I’m still sorting through the data you found in Stella Montis, but something’s caught my eye. I’d like you to look into it.

Objectives

  1. Search for the secret meeting spot under a staircase in the Medical Research Area
  2. Find the secret meeting spot near the ventilation shaft between Robotic Sandbox B and Seed Vault
  3. Find the secret meeting spot at the bottom of the staircase connecting the Cultural Archives and Seed Vault
  4. Search the meeting area
  5. Bring the Secret Meeting Info to Shani

Rewards

Aphelion Aphelion x1
Energy Clip Energy Clip x5
Last Entry

Last Entry

stella montis

More mentions of Mantikor, and more clear signs of dissent among the researchers. I suspect tensions eventually escalated.

Objectives

  1. Find and access the right work station in the Seed Vault for clues
  2. Search for the hidden key in the adjacent room
  3. Search the Seed Vault and unlock the seed deposit box
  4. Search the seed deposit box
  5. Bring the Official Shutdown Documentation to Shani

Rewards

Yellow Light Stick Blueprint Yellow Light Stick Blueprint x1
Picking Up The Pieces

Picking Up The Pieces

the spaceport

The storm has mostly settled, but much of our infrastructure has taken a proper beating. If you're hoping to stay with us, I'll need you to pull your weight in the repair efforts.

Objectives

  1. Visit any area on your map with a loot category icon
  2. Loot X containers

Rewards

Rattler III Rattler III x1
Medium Ammo Medium Ammo x80
Dormant Barons

Dormant Barons

the spaceport

During the First Wave, the Barons did more damage than all the other machines combined. Now they’re mere husks; fixed in place where they once fell... Still, their internals might hold the answer to keeping ARC at bay. So open one up, and bring me whatever is inside.

Objectives

  1. Loot a Baron husk

Rewards

Door Blocker Door Blocker x3
Li'l Smoke Grenade Li'l Smoke Grenade x3
Mixed Signals

Mixed Signals

buried city

Have you spotted any Surveyors; the big round ones? They seem to be transmitting data back into orbit, and I can’t help but think it's tied to that signal we picked up. Will you break one open, so we can try to decipher the data?

Objectives

  1. Destroy an ARC Surveyor
  2. Obtain 1 Surveyor Vault

Rewards

Photoelectric Cloak Photoelectric Cloak x1
Raider Hatch Key Raider Hatch Key x1
A Lay of the Land

A Lay of the Land

the spaceport

Those distant rumbles are getting less distant with each passing day. I have a lead on some LiDAR scanners that may help us monitor the tremors. You do want to keep a roof over your head, don’t you?

Objectives

  1. Reach the Jiangsu Warehouse
  2. Find the shipping notes in the foreman’s office
  3. Locate the scanners in the Flight Control office of Control Tower A6
  4. Deliver X LiDAR Scanners to Shani

Rewards

Dam Testing Annex Key Dam Testing Annex Key x1
Zipline Zipline x3
Smoke Grenade Smoke Grenade x2
Eyes in the Sky

Eyes in the Sky

buried city

Those LiDAR scanners you found work best when put in high locations. I’ve identified a few good spots around the Rust Belt; hope you’re surefooted.

Objectives

  1. On Dam Battlegrounds, install a LiDAR Scanner at the top of the Control Tower
  2. On Spaceport, install a LiDAR Scanner at the Communications Tower
  3. On Buried City, install a LiDAR Scanner on top of the Galleria sign

Rewards

Tagging Grenade Tagging Grenade x3
Vita Spray Vita Spray x1
Yellow Light Stick Yellow Light Stick x5
Out of the Shadows

Out of the Shadows

buried city

Did you see the flags? The time for cowering is over. You’ve been more than battle-tested, from what I hear; think you can take on a Rocketeer?

Objectives

  1. Destroy a Rocketeer
  2. Obtain a Rocketeer Driver

Rewards

Surge Shield Recharger Surge Shield Recharger x3
Wolfpack Wolfpack x1
Wolfpack Wolfpack x1
Into the Fray

Into the Fray

buried city

It used to be their world, up there. Nobody to challenge their claim. Yet here we are. More outposts. More intel. More firepower. If I didn’t know better, I’d say we’ve got quite a bit of fight left in us.

Objectives

  1. Destroy a Leaper
  2. Obtain a Leaper Pulse Unit

Rewards

Vulcano III Vulcano III x1
Shotgun Ammo Shotgun Ammo x40
Our Presence up There

Our Presence up There

dam battlegrounds

ARC may be changing, but we’re finally changing with it. Let’s finish up those outposts and revolutionize the way we track them, flank them, and smash them to bits.

Objectives

  1. Visit the Pattern House in The Dam
  2. Find and flip the power switch
  3. Complete the antenna installation on the roof

Rewards

Buried City Town Hall Key Buried City Town Hall Key x1
Raider Hatch Key Raider Hatch Key x1
Jolt Mine Jolt Mine x3
Reduced to Rubble

Reduced to Rubble

the blue gate

That collapsed highway worries me; it looks to be recent. Much of Topside may be in ruins, but most of it is from ages ago.

Objectives

  1. Take a photo of the Collapsed Highway
  2. Go to the Broken Earth
  3. Follow the trail of destruction through the Broken Earth
  4. Investigate the unknown ARC machines

Rewards

Zipline Zipline x1
Barricade Kit Barricade Kit x3
Door Blocker Door Blocker x3
Lost in Transmission

Lost in Transmission

the spaceport

I have equipment set up at the Spaceport, to monitor ARC’s movements. My connection broke down just now — I need you to head to the Control Towers and help me retrieve my logs.

Objectives

  1. Visit Control Tower A6
  2. Find a spare key
  3. Reach the top of Control Tower A6
  4. Establish a connection from the terminal

Rewards

Snap Hook Snap Hook x1
Communication Hideout

Communication Hideout

buried city

We've been losing signals in some areas of Buried City—my guess is that our equipment is acting up. You’re quite skilled with repairs, aren’t you? Could you check it out?

Objectives

  1. Reach the Red Tower in Old Town
  2. Find missing battery cell
  3. Install the battery cell in the Generator
  4. Enable the power on the Generator
  5. Boot the antenna terminal near the Red Tower

Rewards

Anvil III Anvil III x1
Heavy Ammo Heavy Ammo x40
With A Trace

With A Trace

the blue gate

That downed machine… We weren’t the ones who did that. We know that there are stray survivors out there, but this? This goes far beyond a single person.

Objectives

  1. Reach the Barren Clearing
  2. Find signs of who brought down the ARC machines
  3. Inspect the Adorned Wreckage
  4. Inspect the communications device

Rewards

Looting Mk. 2 Looting Mk. 2 x1
Medium Shield Medium Shield x1
Clearer Skies

Clearer Skies

A swarm of disoriented Wasps crashed near one of our skylights. I need you to help thin ARC's ranks before any more accidents happen, and gather some extra sturdy materials to fix the damage.

Objectives

  1. Destroy X ARC enemies
  2. Get X ARC Alloy for Shani

Rewards

Sterilized Bandage Sterilized Bandage x3
Light Shield Light Shield x1
Trash Into Treasure

Trash Into Treasure

There's no such thing as junk, to a Raider; just valuable materials waiting to be recycled. If you're going to amount to anything around here, you can't just wait for things to be served on a silver platter.

Objectives

  1. Obtain X Wires
  2. Obtain 1 Battery

Rewards

Tactical Mk. 1 Tactical Mk. 1 x1
Adrenaline Shot Adrenaline Shot x3
Off The Radar

Off The Radar

buried city

The damage down here was pretty bad, but our Topside infrastructure was hit even harder. I still have several antennas that stopped working after the storm.

Objectives

  1. Visit a Field Depot
  2. Repair the antenna on the roof of the Field Depot

Rewards

Defibrillator Defibrillator x2
Hatch Repairs

Hatch Repairs

Our scouts have reported several Raider Hatches with leaking hydraulic pipes. They still work, but not for long. Mind patching one up, next time you’re out there?

Objectives

  1. Repair the leaking hydraulic pipes near a Raider Hatch
  2. Search for a Hatch Key near the Raider Hatch

Rewards

Raider Hatch Key Raider Hatch Key x1
Binoculars Binoculars x1
Down to Earth

Down to Earth

buried city

Raiders have long reported peculiar-looking crates dropping down from malfunctioning ARC Probes. If we can figure out a way to crack them open, we might get a better understanding of what it is they’re after.

Objectives

  1. Visit a Field Depot
  2. Deliver a Field Crate to a Field Depot
  3. Collect the reward

Rewards

Combat Mk. 1 Combat Mk. 1 x1
Medium Shield Medium Shield x1
The Trifecta

The Trifecta

buried city

Intel’s all well and good, but it only gets us so far. If ARC’s truly closing in, I need every Raider to prove they can handle their drones in a fight.

Objectives

  1. Destroy a Wasp
  2. Get a Wasp Driver for Shani
  3. Destroy a Hornet
  4. Get a Hornet Driver for Shani
  5. Destroy a Snitch
  6. Get a Snitch Scanner for Shani

Rewards

Raider Hatch Key Raider Hatch Key x1
Defibrillator Defibrillator x2
Dam Control Tower Key Dam Control Tower Key x1
The Stench of Corruption

The Stench of Corruption

the spaceport

That key you found in the barrel truck… I won’t jump to accusations just yet, but this certainly reeks of an inside job. Could you investigate a hunch I have?

Objectives

  1. Reach the southwest lobby of the Departure Building
  2. Find the staff locker room
  3. Search the room for any clues of the saboteur's identity
  4. Reach the tunnels below the Spaceport
  5. Use the key on any Flushing Terminal to override the bypass protocol

Rewards

Air Freshener Air Freshener x1
Dam Staff Room Key Dam Staff Room Key x1
Noisemaker Noisemaker x3
Waking the Grid

Waking the Grid

the spaceport

There's a problem with our sensor coverage at the Spaceport. The security grid is old, so maybe it's just acting up. If you could get it running again, it'd save me a lot of sleepless nights.

Objectives

  1. Activate the security sensors in one of the Guard Towers
  2. Start the Security Control Center in the Departure Building
  3. Search for any traces of a security breach in the Arrival Building Data Office

Rewards

Tactical Mk. 3 (Revival) Tactical Mk. 3 (Revival) x1
Vita Shot Vita Shot x3
Surge Shield Recharger Surge Shield Recharger x5
With a View

With a View

stella montis

Have you ever noticed those streaks of light darting across the skies? I’ve seen too much to believe they’re natural, but it’ll take more than a hunch to convince Celeste.

Objectives

  1. Obtain a Rotary Encoder
  2. Visit any of the Control Rooms near the Assembly Line
  3. Use the Rotary Encoder to activate the server switch
  4. Interact with a nearby computer to help identify the correct parts
  5. Deliver an Ion Sputter to Shani

Rewards

Steel Spring Steel Spring x5
Wires Wires x5
Tactical Mk. 2 Tactical Mk. 2 x1
Lance 9 quests
In My Image

In My Image

stella montis

I just treated one of the first Raiders who visited Stella Montis, and she said that she saw... others. Androids, very much like me.

Objectives

  1. Deploy into Stella Montis
  2. Find and search X Androids

Rewards

Looting Mk. 2 Looting Mk. 2 x1
Green Light Stick Green Light Stick x5
On Deaf Ears

On Deaf Ears

stella montis

Seems like every other Raider here has some serious hearing damage. I heard rumors they developed some extra advanced hearing aids at Stella Montis. If you can track them down, we might all be able to use our indoor voices, for once.

Objectives

  1. Find the researcher's guest logs on the reception computers
  2. Find where the researcher held their lecture, and access their notes
  3. Find information about the prototypes on the Medical Research computers
  4. Find the printed shipping logs in the Assembly Workshops

Rewards

Lure Grenade Lure Grenade x3
Noisemaker Noisemaker x5
Shaker Shaker x1
On The Map

On The Map

the spaceport

We know the coordinates for those hearing aids, but I’ll have to cross-reference them with a paper map of the Spaceport. Those legs of yours aren’t too tired, are they?

Objectives

  1. Head to where the Fuel Lines snapped, and transmit your location
  2. Head to the antenna near the Fuel Control, and transmit your location
  3. Head to the cactus patch in the wall breach, and transmit your location
  4. Transmit your location from the roof of the Container Storage building
  5. Find the container covered in tarp, and mark it

Rewards

Sterilized Bandage Sterilized Bandage x3
Surge Shield Recharger Surge Shield Recharger x3
Tactical Mk. 3 (Healing) Tactical Mk. 3 (Healing) x1
Doctor's Orders

Doctor's Orders

Say, newbie: if you want me to treat you, you better prove that those precious limbs of yours are worth bandaging.

Objectives

  1. Obtain 1 Syringe
  2. Obtain X Antiseptic
  3. Obtain 1 Durable Cloth
  4. Obtain 1 Great Mullein

Rewards

Adrenaline Shot Adrenaline Shot x3
Sterilized Bandage Sterilized Bandage x3
Surge Shield Recharger Surge Shield Recharger x1
Medical Merchandise

Medical Merchandise

buried city

I’ve become quite crafty at weaving bandages from Fabric, but to my shame, I haven’t quite mastered weaving an x-ray machine or a pulse oximiter.

Objectives

  1. On Spaceport, search X containers in the Departure Building's exam rooms
  2. Search X containers in the Hospital in Buried City
  3. On Dam Battlegrounds, search X containers in the Research & Administration building's medical room

Rewards

Defibrillator Defibrillator x3
Vita Shot Vita Shot x2
A Reveal in Ruins

A Reveal in Ruins

buried city

I got my hands on a fancy new ESR analyzer; had a whole big reveal planned. One minute it’s here, next minute—poof. Please help?

Objectives

  1. Search for an ESR Analyzer inside any pharmacy in Buried City
  2. Deliver the ESR Analyzer to Lance

Rewards

Tactical Mk. 3 (Healing) Tactical Mk. 3 (Healing) x1
Surge Shield Recharger Surge Shield Recharger x1
Life of a Pharmacist

Life of a Pharmacist

buried city

This place could use a makeover, but I don’t want it looking like your raggedy Raider Dens. See if you can find out how my fellow medical greats used to live.

Objectives

  1. Find the Arbusto Farmacia by the collapsed highway
  2. Document the pharmacist’s hobbies
  3. Document the pharmacist’s family
  4. Document the pharmacist’s taste
  5. Document the pharmacist’s skills

Rewards

Defibrillator Defibrillator x1
Surge Shield Recharger Surge Shield Recharger x1
Sterilized Bandage Sterilized Bandage x3
A New Type of Plant

A New Type of Plant

dam battlegrounds

Some scouts have been bringing back reports of these weird plants spreading into the area. Now, this makes your old pal Lance think it may have some interesting uses.

Objectives

  1. Search for the new plant near the Baron Husk in the Old Battleground
  2. Deliver the Possibly Toxic Plant to Lance

Rewards

Vita Shot Vita Shot x1
Antiseptic Antiseptic x5
Prescriptions of the Past

Prescriptions of the Past

the spaceport

I’ve been curious about the medical area in the Spaceport for a while now. Something tells me it’s got just what I need to become the undeniable champion of this place.

Objectives

  1. Visit the Departure Building in Spaceport
  2. Find the Medical Exam Room inside the Departure Building
  3. Search for the records

Rewards

Heavy Shield Heavy Shield x1
Tactical Mk. 3 (Healing) Tactical Mk. 3 (Healing) x1
Adrenaline Shot Adrenaline Shot x3
Tian Wen 16 quests
Snap and Salvage

Snap and Salvage

stella montis

All of Speranza is buzzing about Stella Montis right now, and I admit it’s caught my attention. Let the others sort out the whats and hows; I’m interested in the tech inside.

Objectives

  1. Take a Photo of any of the Rovers in the Sandbox
  2. Search the papers in the Security Checkpoint room by the Lobby
  3. Deliver a Magnetron to Tian Wen
  4. Deliver a Flow Controller to Tian Wen

Rewards

Burletta III Burletta III x1
Silencer II Silencer II x1
Extended Light Mag II Extended Light Mag II x1
Light Ammo Light Ammo x100
Outstanding Balance

Outstanding Balance

the blue gate

I had a deal for a Bastion Cell lined up with a Raider called Dodger, but he's gone quiet. I need someone to track down his stash before some scavenger stumbles into it. Interested?

Objectives

  1. Search for Dodger's stash inside the Traffic Tunnel
  2. Search Dodger's deal spot by the Pilgrim's Peak antenna
  3. Deliver Dodger's Note to Tian Wen

Rewards

Extended Medium Mag III Extended Medium Mag III x1
Silencer II Silencer II x1
Settled in Full

Settled in Full

Lucky for you, Dodger's debt can still be settled. Bring me a Bastion Cell. A real one, pulled from a real Bastion. Consider what Dodger owed me transferred to credit for you. Okay?

Objectives

  1. Destroy a Bastion
  2. Deliver a Bastion Cell to Tian Wen

Rewards

?
raider_tokens x30
A Better Use

A Better Use

buried city

We're short on everything but mouths to feed, yet Celeste's launching precious supplies into the air for Raiders to claw over. I’m done letting the good stuff go to waste.

Objectives

  1. Request in a Supply Drop from a Call Station
  2. Loot a Supply Drop

Rewards

Extended Light Mag I Extended Light Mag I x1
Stable Stock I Stable Stock I x1
Muzzle Brake II Muzzle Brake II x1
What We Left Behind

What We Left Behind

buried city

Celeste told me you’re the one who helped her hound me about pitching in more. I’ll say this once: I don’t appreciate the meddling, and I have my own reasons for refusing. I do, however, appreciate the scrap. Since you’re apparently good at tracking it down, I may have a task for you.

Objectives

  1. On Buried City, search X containers in the Raider Camp beneath the Parking Garage
  2. On Dam Battlegrounds, search for anything significant in the South Swamp Outpost
  3. On Spaceport, search for anything significant in Bilguun's Hideout, next to the Container Storage

Rewards

Muzzle Brake II Muzzle Brake II x1
Vertical Grip II Vertical Grip II x1
Stable Stock II Stable Stock II x1
Broken Monument

Broken Monument

dam battlegrounds

I have another special site I need you to search for me. An old battlegrounds, from the First Wave. Raiders nowadays usually pick places like that clean, despite the significance they once held. People forget quickly. Quicker than they should.

Objectives

  1. Reach the hallowed grounds by the Scrap Yard
  2. Search for a compass near the broken-down vehicles
  3. Search for the video tape near the cylindrical containers
  4. Search for the old field rations in the Raider camp
  5. Deliver the First Wave Tape to Tian Wen
  6. Deliver First Wave Compass to Tian Wen
  7. Deliver First Wave Rations to Tian Wen

Rewards

Arpeggio I Arpeggio I x1
Compensator II Compensator II x1
Medium Ammo Medium Ammo x80
Marked for Death

Marked for Death

buried city

Someone has been lifting supplies from my drop-off point in Buried City. I’ve set up a trap, but I need someone to check it for me.

Objectives

  1. Reach the Su Durante Warehouses in the Outskirts in Buried City
  2. Search for Tian Wen's cache near the Warehouses
  3. Follow the clues

Rewards

Shotgun Choke II Shotgun Choke II x1
Angled Grip II Angled Grip II x1
Market Correction

Market Correction

buried city

That theft before? Doesn’t look like a coincidence anymore. Some of the competition from Toledo is setting up shop where they don’t belong. I want their cache sabotaged, preferably before they get too comfortable.

Objectives

  1. Locate the cache near Marano Station
  2. Sabotage the cache

Rewards

Silencer II Silencer II x1
Extended Light Mag I Extended Light Mag I x1
Compensator I Compensator I x1
Eyes on the Prize

Eyes on the Prize

buried city

Everything’s been calm around my drop-offs since you helped out, but that doesn’t mean it’ll stay that way for long. I’ve set up surveillance at one of my most used spots in Buried City, to prevent future tampering. Only problem is, it needs power to go live.

Objectives

  1. Find the secluded roof terrace south-west of the Southern Station, look for blue tarps.
  2. Rewire the solar panel using 3 Wires

Rewards

Extended Shotgun Mag II Extended Shotgun Mag II x1
Extended Medium Mag II Extended Medium Mag II x1
Industrial Espionage

Industrial Espionage

buried city

With my own stashes secured, I think it might be time to keep a closer eye on the competition so this doesn’t happen again.

Objectives

  1. Find Tian Wen's weapon cache near the Gas Station in the Outskirts
  2. Deliver the Burletta to the rival weapon cache
  3. Plant a bug on the weapon cache

Rewards

Burletta Blueprint Burletta Blueprint x1
Mechanical Components Mechanical Components x3
Simple Gun Parts Simple Gun Parts x3
Unexpected Initiative

Unexpected Initiative

buried city

I’m setting up a greenhouse, to help boost our food production. I’m doing Celeste a solid, alright? That’s all. But enough about that. I’ve got all the details worked out, but I’ll need supplies, and I’m not hauling them alone.

Objectives

  1. Reach the Grandioso Apartments in Buried City
  2. Search for a Moisture Meter on the rooftop of the Grandioso Apartments
  3. Reach Piazza Roma in Buried City
  4. Search for a Nutrient Meter in the broken rooftop gardens at Piazza Roma
  5. Deliver a Nutrient Meter to Tian Wen
  6. Deliver a Moisture Meter to Tian Wen

Rewards

Il Toro I Il Toro I x1
Shotgun Ammo Shotgun Ammo x40
Shotgun Choke II Shotgun Choke II x1
The Major’s Footlocker

The Major’s Footlocker

dam battlegrounds

I have another job. It’s.. about my mom. Those First Wave sites I sent you to before? I actually hoped you’d find something of my mother’s. She fought in the Raider resistance. It was a long shot; but now I've got an actual lead.

Objectives

  1. Search for Major Aiva's mementos in the apartments northwest of The Dam
  2. Deliver Major Aiva's Mementos to Tian Wen

Rewards

Hullcracker Blueprint Hullcracker Blueprint x1
Back on Top

Back on Top

buried city

Guess what? Shani asked me to help out with something, and for once, I’m actually glad she did. We’re setting up new outposts topside! Or, planning to, at least. Can you believe it?

Objectives

  1. On Dam Battlegrounds, mark the Pattern House
  2. On The Blue Gate, mark the white lookout tower south of the Warehouse Complex
  3. On Spaceport, mark the South Trench Tower
  4. On Buried City, mark the building with the mural in the Buried Properties

Rewards

Renegade I Renegade I x1
Stable Stock III Stable Stock III x1
Medium Ammo Medium Ammo x80
Armored Transports

Armored Transports

the blue gate

Ever since we expanded the tunnels to the Blue Gate, some rare pieces have started appearing on the black market. Meanwhile, I'm stuck here peddling battered old Rattlers. If I don't find new supply lines, I'll be left in the dust.

Objectives

  1. Reach the Checkpoint
  2. Search the Guard huts for an Armored Patrol Key Card
  3. Reach the Traffic Tunnel near the Blue Gate Checkpoint
  4. Find a spare Armored Patrol Car Key Card
  5. Find and unlock the rear door of an armored patrol car

Rewards

Smoke Grenade Smoke Grenade x3
Defibrillator Defibrillator x3
The Right Tool

The Right Tool

You're one of the new arrivals, right? I need a volunteer to test out this upgraded Ferro; should cut through ARC plating like butter. Go put holes in some machines, and report back to me.

Objectives

  1. Destroy a Fireball
  2. Destroy a Hornet
  3. Destroy a Turret

Rewards

Stitcher II Stitcher II x1
Extended Light Mag I Extended Light Mag I x1
Stable Housing

Stable Housing

stella montis

You like a certain amount of uncertainty, right? A client wants the contents of a locked safe in Stella Montis. It's intact, so whatever's inside has been there since before the Exodus. Interested?

Objectives

  1. Go to the Security Bridge
  2. Search for the safe in the side room by the third-floor staircases
  3. Head upstairs to the fourth-floor control room
  4. Use the Access Card Printer to print a key to the safe
  5. Search for alternate ways into the safe
  6. Retrieve the contents of the safe
  7. Deliver the Project Heartwood Blueprints to Tian Wen

Rewards

Seeker Grenade Seeker Grenade x5
Lure Grenade Lure Grenade x5
Snap Hook Snap Hook x1
Celeste 23 quests
A Rising Tide

A Rising Tide

buried city

Says here there was a foreman at The Dam, who got recruited right after they canceled Project Heartwood. Got put in charge of some big reconstruction project.

Objectives

  1. On Buried City, find the foreman's barricaded apartment south of Piazza Roma
  2. Access the foreman's digital logbook
  3. On Dam Battlegrounds, reach the Power Generation Complex
  4. Find a way into the Controlled Access Zone
  5. Search the Controlled Access Zone for any clues about the foreman's reconstruction project

Rewards

Anvil II Anvil II x1
Anvil Splitter Anvil Splitter x1
Extended Barrel Extended Barrel x1
Heavy Ammo Heavy Ammo x40
Keeping an Eye Out

Keeping an Eye Out

the blue gate

I’m looking for someone. Bilguun. You might’ve seen him around, but chances are you haven’t. He’s… not the most sociable person around, you see. He spends a lot of time Topside, but usually returns to Speranza regularly to check in.

Objectives

  1. Locate the collapsed highway by the southern edge of the Barren Clearing
  2. Find Bilguun's shelter, and search for any clues of his presence

Rewards

Pulse Mine Pulse Mine x5
Flame Spray Flame Spray x1
Greasing Her Palms

Greasing Her Palms

buried city

Recently, I’ve been trying and failing to get Tian Wen to join our community projects. I may have to sweeten the deal. She’s been complaining about the quality of salvage found on the market; think we could do her a solid?

Objectives

  1. On Dam Battlegrounds, visit the Locked Room in the Water Treatment Control building
  2. On Spaceport, scope out the rocket thrusters outside the Rocket Assembly
  3. On Buried City, visit the barricaded area on floor 6 of the Space Travel Building
  4. Find a spare Dam Surveillance Key

Rewards

Lure Grenade Blueprint Lure Grenade Blueprint x1
Speaker Component Speaker Component x3
Electrical Components Electrical Components x3
Straight Record

Straight Record

dam battlegrounds

Back during the First Wave, my squad and I built a trap out by the Dam. Overloaded a generator, turned it into a makeshift ARC trap. Now I hear Raiders are using it to cut comms and spring ambushes on each other. I need you to end it.

Objectives

  1. Reach Victory Ridge
  2. Find the old EMP trap
  3. Disable the first power switch
  4. Disable the second power switch
  5. Disable the third power switch
  6. Shut down the EMP trap

Rewards

Medium Gun Parts Medium Gun Parts x5
Advanced Mechanical Components Advanced Mechanical Components x3
Keeping the Memory

Keeping the Memory

dam battlegrounds

I lost my cool a bit when I sent you after that trap. I don’t usually lose my temper, but the First Wave… We went through a lot, back then. Lost a lot of people. It’s still a bit of a raw wound for me, but I want you to understand.

Objectives

  1. Reach the wreckage in the Formicai Hills
  2. Search for the missing helmet
  3. Return the helmet to the memorial

Rewards

Simple Gun Parts Simple Gun Parts x5
Duct Tape Duct Tape x5
Magnet Magnet x5
Echoes of Victory Ridge

Echoes of Victory Ridge

dam battlegrounds

Did you feel any tremors last night? Me neither. But apparently the ground shifted at some point, and in the process it unearthed an old First Wave outpost that’d been blocked by debris. I’d like you to get in there quick, before anyone else does.

Objectives

  1. Reach Victory Ridge
  2. Retrieve the battle plans from the hideout under the broken highway
  3. Deliver Major Aiva's Patch to Celeste

Rewards

Crude Explosives Crude Explosives x6
Processor Processor x2
Music Box Music Box x1
A Symbol of Unification

A Symbol of Unification

dam battlegrounds

Y’know, back in the day we actually used to have a flag - well, a scrap of cloth more than anything. Still, seeing it meant you knew you had allies nearby, that you were on your own home turf. So, I was thinking…

Objectives

  1. Reach the Formicai Outpost in Dam Battlegrounds
  2. Locate the flag at the Formicai Outpost
  3. Hoist the flag on the small platform overlooking the Red Lake

Rewards

Mod Components Mod Components x3
Duct Tape Duct Tape x5
Celeste’s Journals

Celeste’s Journals

dam battlegrounds

Okay, so this is awkward… I lost two of my journals during some outpost inspections last time I went topside. Could you head out there and try to find them back before someone else stumbles on them?

Objectives

  1. Retrieve Celeste’s Journals from the South Swamp Outpost
  2. Retrieve Celeste’s Journals from the northern outpost overlooking the Red Lakes
  3. Deliver X Journals to Celeste

Rewards

Magnetic Accelerator Magnetic Accelerator x1
Heavy Gun Parts Heavy Gun Parts x3
Exodus Modules Exodus Modules x1
A Balanced Harvest

A Balanced Harvest

dam battlegrounds

Our food production is finally enough to meet our basic needs, but what we really need now is variety. I have a lead on some agricultural research from before the First Wave. Are you in?

Objectives

  1. Go to the Research & Administration building
  2. Locate Lab 1 on the upper floor above the reception
  3. Search for any traces of the agricultural research project

Rewards

Advanced Mechanical Components Advanced Mechanical Components x3
Medium Gun Parts Medium Gun Parts x3
Steel Spring Steel Spring x10
Power Out

Power Out

the spaceport

This goes beyond bad luck. Something—or someone—has knocked out some of our electrical substations. The engineer I sent out to fix it hasn’t returned, so I need all available Raiders to look into it. That includes you.

Objectives

  1. Find the Electrical Substation south of the Spaceport
  2. Find any sign of the missing engineer
  3. Install the fuse
  4. Restore the power

Rewards

Wires Wires x5
Explosive Compound Explosive Compound x5
Oil Oil x5
Flickering Threat

Flickering Threat

dam battlegrounds

My usual engineer is still healing from his wounds, and has been loopy for days. We can’t afford to be at half-grid until he heals; I need someone to pick up his wrench in the mean time.

Objectives

  1. Find the Generator Room
  2. Repair the Generator using 4 Wires
  3. Find the Ventilation Shaft
  4. Enable the power via the power switch underneath the stairs

Rewards

Medium Gun Parts Medium Gun Parts x5
Advanced Mechanical Components Advanced Mechanical Components x3
Bees!

Bees!

the blue gate

Bees! There are bees still around! While I’m no expert, our greenhouse crew desperately wants some.

Objectives

  1. Reach the Olive Grove in Blue Gate
  2. Search for bee hives around the Olive Grove

Rewards

Advanced Electrical Components Advanced Electrical Components x1
Sensors Sensors x3
Tribute to Toledo

Tribute to Toledo

The Official Toledo Tubes Management is demanding one of our Power Rods for usage of “their” Slingshot tubes. Don’t let the name fool you, they’re in no way official; just thugs with lots of power. Could you help me with this?

Objectives

  1. Get a Power Rod for Celeste

Rewards

Magnet Magnet x5
Advanced Mechanical Components Advanced Mechanical Components x2
Synthesized Fuel Synthesized Fuel x3
Digging Up Dirt

Digging Up Dirt

buried city

We caught a break. One of our scouts saw a member of the Tubes Management make a dead drop inside the Santa Maria Houses in the Buried City. This might be our chance to dig up some dirt on them for a change. You in?

Objectives

  1. Locate the Santa Maria Houses in Old Town
  2. Locate the Dead Drop inside the courtyard

Rewards

Advanced Electrical Components Advanced Electrical Components x2
Speaker Component Speaker Component x4
Turnabout

Turnabout

the spaceport

I got a plan. If we recover the evidence against the OTTM before they get to it, we might get them off our backs once and for all.

Objectives

  1. Go to the North Trench Tower
  2. Locate and upload the blackmail files to Celeste

Rewards

Heavy Gun Parts Heavy Gun Parts x2
Medium Gun Parts Medium Gun Parts x2
Untended Garden

Untended Garden

dam battlegrounds

According to the files you found in the lab, the cultivation researchers were actually the ones who set up the hydroponic domes out in the swamp. Sounds like the most obvious place to search next, don’t you think?

Objectives

  1. Go to the Hydroponic Dome Complex
  2. Access the data archive in one of the domes
  3. Upload the data to the computer terminal in any Field Depot

Rewards

Advanced Mechanical Components Advanced Mechanical Components x3
Heavy Gun Parts Heavy Gun Parts x3
Canister Canister x5
The Root of the Matter

The Root of the Matter

buried city

We're in luck. The notes you found last time were written by the lead researcher. When the project went under, it seems she took some of the seed samples and sealed them away in a secure location.

Objectives

  1. Go to the Research Building
  2. Search for the seed vault in the "room with a great view"
  3. Deliver the Experimental Seed Sample to Celeste

Rewards

?
coins x1000
Water Troubles

Water Troubles

dam battlegrounds

If you’re here to complain about the water, join the club. I’ve been fielding complaints all day. Something is definitely up with it, and I need some help to sort it out.

Objectives

  1. Locate the Flood Access Tunnel under the Red Lake Balcony
  2. Find the intake to the District's Water Supply
  3. Sample the water

Rewards

Mechanical Components Mechanical Components x3
Simple Gun Parts Simple Gun Parts x3
Steel Spring Steel Spring x3
Source of the Contamination

Source of the Contamination

dam battlegrounds

I’m not saying our water’s been tampered with, but based on your samples, I can’t rule out the possibility either. Would you return to the Dam and see what’s wrong?

Objectives

  1. Reach the Water Treatment Building in The Dam
  2. Search for the Flood Spill Intake near the Swamp
  3. Investigate any suspicious objects

Rewards

Steel Spring Steel Spring x5
Duct Tape Duct Tape x5
Mod Components Mod Components x1
Switching the Supply

Switching the Supply

the spaceport

There is a reservoir beneath the Spaceport; if we manage to rout that water here, that should buy us time to deal with the contamination.

Objectives

  1. Find the tunnels under the Spaceport
  2. Find and turn the valve in the tunnels under Spaceport

Rewards

Spaceport Trench Tower Key Spaceport Trench Tower Key x1
Synthesized Fuel Synthesized Fuel x3
After Rain Comes

After Rain Comes

buried city

I know, I know! The power's down in sector— Oh, hey. A flash flood took out some of our solar panels in Buried City, and the generators only hold on for so long. Do us all a solid when you're up there, OK?

Objectives

  1. Find the flooded solar panels nearby the Grandioso Apartments
  2. Repair the solar panels using 5 Wires and 2 Batteries

Rewards

Blue Light Stick Blue Light Stick x5
Antiseptic Antiseptic x3
Durable Cloth Durable Cloth x5
A Bad Feeling

A Bad Feeling

Even the slightest change to ARC's behavior could spell disaster. And that signal you heard? It's like nothing we've ever picked up. If they're up to something, we need to find out whatever we can.

Objectives

  1. Find and search any ARC Probe or ARC Courier

Rewards

Metal Parts Metal Parts x10
Steel Spring Steel Spring x5
Duct Tape Duct Tape x5
Worth Your Salt

Worth Your Salt

the spaceport

I found notes that some electrical engineers at the Spaceport were working on advanced, salt-based batteries. If we can get our hands on one, perhaps it’ll prevent full-scale power outages next time a ceiling comes crashing down.

Objectives

  1. Go to the Rocket Assembly
  2. Search for the hidden Battery Prototype in a high place
  3. Bring the Battery Prototype to the Industrial Recharger
  4. Use the machinery to charge the battery
  5. Deliver the Charged Battery to the drop-off point in the corner

Rewards

Vita Spray Blueprint Vita Spray Blueprint x1
Apollo 13 quests
Groundbreaking

Groundbreaking

the blue gate

Data or no data: we’ll learn how to make this place earthquake-proof. With a research this in-depth, there’s bound to be a paper trail somewhere.

Objectives

  1. Find a spare Blue Gate Communication Tower Key
  2. Enter the locked room at Pilgrim's Peak
  3. Search the room for any construction research
  4. Find the building pictured on the whiteboard
  5. Photograph the abandoned housing project

Rewards

Power Rod Power Rod x1
Movie Night

Movie Night

Everyone's been on edge ever since rumors of that ARC signal spread. I was thinking a movie night would be a great distraction, but I'm missing some crucial supplies. You'll help me out, yeah?

Objectives

  1. Deliver a Portable TV to Apollo
  2. On Stella Montis, search the Cultural Archives for old movie tapes
  3. Deliver the Stack of Movie Tapes to Apollo

Rewards

Showstopper Showstopper x3
Smoke Grenade Smoke Grenade x3
Fireworks Box Fireworks Box x1
Paving the Way

Paving the Way

the blue gate

For an entire sector to collapse like that… No wonder people are scared. We need to reinforce beyond anything we’ve done before, and we can’t do it alone.

Objectives

  1. Go to any ENELICA building
  2. Search for a notice board with a note from the researcher
  3. On Buried City, reach the top floor above the Convinio in Piazza Roma
  4. Find the researcher's flat and search for any research data

Rewards

Raider Hatch Key Raider Hatch Key x1
Seeker Grenade Seeker Grenade x3
Advanced Electrical Components Advanced Electrical Components x1
Espresso

Espresso

buried city

A Raider came into my shop earlier, to trade some grenades for a machine she found in Buried City. She said it makes coffee, but it seems to be missing a few parts. Up for a job?

Objectives

  1. Find an espresso machine to salvage for spare parts
  2. Get the Espresso Machine Parts for Apollo

Rewards

Coffee Pot Coffee Pot x1
Adrenaline Shot Adrenaline Shot x3
Building a Library

Building a Library

buried city

Our library selection has grown pretty stale. Could you head out to Buried City, and find something more for us to read? Make sure you bring something for everyone.

Objectives

  1. Locate the Library in the City Center
  2. Find 1 romance book
  3. Find 1 detective book
  4. Find 1 adventure book
  5. Deliver X books to Apollo

Rewards

Explosive Mine Explosive Mine x1
Jolt Mine Jolt Mine x1
Heavy Fuze Grenade Heavy Fuze Grenade x1
A Warm Place To Rest

A Warm Place To Rest

buried city

A customer of mine saw a family taking cover in an old encampment in Buried City. I'll pay anyone who manages to find them and escort them back to safety.

Objectives

  1. Locate the Abandoned Highway Camp
  2. Search for any signs of survivors
  3. Follow the red markers
  4. Inspect the grave

Rewards

Noisemaker Noisemaker x3
Blue Light Stick Blue Light Stick x5
Rosary Rosary x1
A First Foothold

A First Foothold

the blue gate

We’ve only just finished expanding the Tube network towards the Blue Gate, and we’re still laboring away at the rest. My crew’s been building new infrastructure around the valley to safeguard our Raiders, but the constant ARC threat has made it difficult to get anything done.

Objectives

  1. Stabilize the observation deck near the Ridgeline
  2. Enable the comms terminal near the Olive Grove
  3. Rotate the satellite dishes on the church roof, north of the Data Vault
  4. Nail down the roof plates on the Raider structure near Trapper's Glade

Rewards

Shrapnel Grenade Shrapnel Grenade x3
Snap Blast Grenade Snap Blast Grenade x3
Heavy Fuze Grenade Heavy Fuze Grenade x3
Safe Passage

Safe Passage

I heard rumors about some signal Shani picked up. ARC is constantly adapting, and I'm sure this won’t be their last warning sign. Well, if it’s an arms race they want, they can get one.

Objectives

  1. Destroy 2 ARC enemies using any explosive grenade

Rewards

Li'l Smoke Grenade Li'l Smoke Grenade x5
Shrapnel Grenade Shrapnel Grenade x3
Barricade Kit Barricade Kit x3
What Goes Around

What Goes Around

We can't build ARC tech from scratch, but there's plenty I can tinker from the pieces you salvage. I'm currently trying to repurpose different ARC parts. Would you mind running some experiments for me?

Objectives

  1. Destroy any ARC enemy using a Fireball Burner

Rewards

Blaze Grenade Blaze Grenade x3
Noisemaker Noisemaker x2
Sparks Fly

Sparks Fly

Those Hornet stings can really mess you up, if you’re unlucky. And even if you destroy one, you’re still wasting a ton of ammo. I’ve been working on a more elegant way to bring them down. Care to make some sparks fly?

Objectives

  1. Destroy a Hornet with a Trigger 'Nade or Snap Blast

Rewards

Trigger Nade Blueprint Trigger Nade Blueprint x1
Crude Explosives Crude Explosives x4
Processor Processor x2
Test Case

Test Case

Hey, question for you. What do you get if you cross a Hornet and Fireball? If your answer is ‘a Firefly’, then we’re on the same page.

Objectives

  1. Deliver a Hornet Driver to Apollo
  2. Deliver a Fireball Burner to Apollo
  3. Destroy a Firefly
  4. Deliver a Firefly Burner to Apollo

Rewards

Fireworks Box Blueprint Fireworks Box Blueprint x1
Seeker Grenade Seeker Grenade x3
Blaze Grenade Blaze Grenade x3
The Clean Dream

The Clean Dream

the spaceport

You know what I've been dreaming of lately? A talking water distiller! Crazy, huh? But seriously, with purer compounds I could make explosives with more oumph! Would be something, right?

Objectives

  1. On Spaceport, search X containers in the underground tunnels
  2. Find and monitor any Filtration System in the tunnels
  3. On The Blue Gate, visit the Maintenance Bunker
  4. Monitor the Purification System in the bunker
  5. Find and photograph the blueprints in the bunker

Rewards

Deadline Deadline x2
Showstopper Showstopper x3
Heavy Fuze Grenade Heavy Fuze Grenade x3
The League

The League

dam battlegrounds

Kids around here have been kicking empty grenade casings around. It’s only a matter of time before they’re not so empty. So here’s the plan. You help me with some prep work, and I’ll set up an actual football team for the young ones.

Objectives

  1. Deliver a Deflated Football to Apollo
  2. Deliver a Bicycle Pump to Apollo
  3. On Dam Battlegrounds, photograph the goal by the Water Towers
  4. On Buried City, photograph the football magazines in any kiosk
  5. Search for a Deflated Football
  6. Search for a Bicycle Pump

Rewards

Tagging Grenade Tagging Grenade x5
Firecracker Firecracker x5
Showing 94 quests

Arc Raiders Projects Database

Trophy Display 5 phases

Use ARC parts to build a display of your hunting trophies, in order to not-so-subtly shut down anyone who questions the bold tales of your topside adventures.

Phase 1 Roaming Threats

The earthbound machines rolling and trudging across the surface, forcing Raiders to watch their every step.

Rusted Bolts
Rusted Bolts ×3
Pop Trigger
Pop Trigger ×15
Tick Pod
Tick Pod ×15
Surveyor Vault
Surveyor Vault ×5
Phase 2 Soaring Menaces

The airborne machines dominating the skies, raining peril down upon unsuspecting Raiders.

Spotter Relay
Spotter Relay ×10
Expired Respirator
Expired Respirator ×3
Wasp Driver
Wasp Driver ×20
Hornet Driver
Hornet Driver ×15
Phase 3 Ferocious Foes

A clear escalation of topside dangers, these machines have doled out severe punishments to overconfident Raiders.

ARC Performance Steel
ARC Performance Steel ×10
Shredder Gyro
Shredder Gyro ×5
Leaper Pulse Unit
Leaper Pulse Unit ×10
Bastion Cell
Bastion Cell ×5
Phase 4 Dominant Dangers

The vicious threats leaving behind a trail of downed Raiders; dominating their surroundings with tenacity and grit.

ARC Synthetic Resin
ARC Synthetic Resin ×10
Magnetic Accelerator
Magnetic Accelerator ×10
Rocketeer Driver
Rocketeer Driver ×8
Queen Reactor
Queen Reactor ×3
Phase 5 Imposing Behemoths

The colossal foes making the earth tremble, and the epitome of big-game hunting.

Exodus Modules
Exodus Modules ×5
Geiger Counter
Geiger Counter ×3
Bombardier Cell
Bombardier Cell ×8
Matriarch Reactor
Matriarch Reactor ×3
Expedition (Season 3) 6 phases

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 1 Foundation

Building the base structure and frame of the caravan

Metal Parts
Metal Parts ×150
Chemicals
Chemicals ×100
ARC Alloy
ARC Alloy ×80
Steel Spring
Steel Spring ×15
Phase 2 Core Systems

Connecting wiring, ventilation, and essential power systems

Durable Cloth
Durable Cloth ×30
Wires
Wires ×25
Electrical Components
Electrical Components ×20
Industrial Charger
Industrial Charger ×3
Phase 3 Framework

Building walls and roof, installing core systems, and defining the interior layout

Coffee Pot
Coffee Pot ×1
Battery
Battery ×25
Firefly Burner
Firefly Burner ×5
Exodus Modules
Exodus Modules ×1
Phase 4 Outfitting

Adding storage, workbenches, utilities, and personal touches

Broken Guidance System
Broken Guidance System ×1
Advanced Electrical Components
Advanced Electrical Components ×5
Breathtaking Snow Globe
Breathtaking Snow Globe ×3
Bombardier Cell
Bombardier Cell ×2
Phase 5 Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Combat items 200,000 coins
Survival items 100,000 coins
Provisions 150,000 coins
Materials 300,000 coins
Phase 6 Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider's stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Unload Inventory 3,000,000 coins
High-Gain Antenna 3 phases

When placed in open areas, these parabolic dishes can pick up on distant signals within a narrow beamwidth, which may help triangulate the origins of the troubling ARC signals that were recently reported.

Phase 1 Sturdy Base

An extra-sturdy base that can withstand anything from bitter winds to sudden cloudbursts.

ARC Alloy
ARC Alloy ×50
ARC Flex Rubber
ARC Flex Rubber ×10
ARC Performance Steel
ARC Performance Steel ×10
Advanced ARC Powercell
Advanced ARC Powercell ×15
Phase 2 Data Logger

A closed-circuit interface to monitor and analyze distributed data points over time.

ARC Coolant
ARC Coolant ×15
ARC Thermo Lining
ARC Thermo Lining ×15
Vaporizer Regulator
Vaporizer Regulator ×4
Assessor Matrix
Assessor Matrix ×6
Phase 3 Parabolic Dish

A custom-built parabolic dish designed to capture distant signals in even the most stormy of conditions.

Surveyor Vault
Surveyor Vault ×10
ARC Synthetic Resin
ARC Synthetic Resin ×20
Vaporizer Regulator
Vaporizer Regulator ×15
Assessor Matrix
Assessor Matrix ×18

Arc Raiders Items Database

Acoustic Guitar
Legendary

Acoustic Guitar

Quick Use 💰 7,000
⚖️ 1kg

A playable acoustic guitar used to attract ARC's attention, and impress other Raiders.

Adrenaline Shot
Common

Adrenaline Shot

Quick Use 💰 300
⚖️ 0.2kg
Craftable

A serum that fully restores stamina and temporarily increases stamina regeneration.

Advanced ARC Powercell
Rare

Advanced ARC Powercell

Topside Material 💰 640
⚖️ 0.5kg

Very valuable resource that drops from certain ARC enemies.

Advanced Electrical Components
Rare

Advanced Electrical Components

Refined Material 💰 1,750
⚖️ 1kg
Craftable

Used to craft a wide range of items. Can be recycled into crafting materials. Used to craft: Tactica...

Advanced Mechanical Components
Rare

Advanced Mechanical Components

Refined Material 💰 1,750
⚖️ 1kg
Craftable

Used to craft advanced weapons. Can be recycled into crafting materials. Used to craft: Torrente, Ve...

Agave
Uncommon

Agave

Nature 💰 1,000
⚖️ 0.2kg

A piece of an agave leaf. Can be used to regain a small amount of health.

Agave Juice
Common

Agave Juice

Quick Use 💰 1,800
⚖️ 0.2kg
Craftable

A concoction that temporarily increases stamina regeneration, at a small initial cost to health.

Air Freshener
Uncommon

Air Freshener

Trinket 💰 2,000
⚖️ 0.3kg

May be worth a few coins.

Alarm Clock
Rare

Alarm Clock

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Alien Duck
Uncommon

Alien Duck

Trinket 💰 1,000
⚖️ 0.3kg

A long, long way from home. Can be thrown to create noise.

Ancient Fort Security Code
Common

Ancient Fort Security Code

Key 💰 100
⚖️ 0.25kg

One of four security codes needed to unlock the Locked Gate on Blue Gate. Found at Ancient Fort.

Angled Grip I
Common

Angled Grip I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly reduces horizontal recoil. Compatible with: Tempest, Arpeggio, Kettle, Ferro, Hullcracker

Angled Grip II
Uncommon

Angled Grip II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces horizontal recoil. Compatible with: Arpeggio, Ferro, Il Toro, Stitcher

Angled Grip II Blueprint
Common

Angled Grip II Blueprint

Blueprint 💰 5,000

Moderately reduces horizontal recoil. Compatible with: Arpeggio, Ferro, Il Toro, Stitcher

Angled Grip III
Rare

Angled Grip III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly reduces horizontal recoil. Compatible with: Arpeggio, Ferro, Venator, Il Toro, Stitche...

Angled Grip III Blueprint
Common

Angled Grip III Blueprint

Blueprint 💰 5,000

Significantly reduces horizontal recoil. Compatible with: Arpeggio, Ferro, Venator, Il Toro, Stitche...

Antiseptic
Rare

Antiseptic

Refined Material 💰 1,000
⚖️ 1kg
Craftable

Used to craft medical supplies. Can be recycled into chemicals. Used to craft: Sterilized Bandage, V...

Anvil Blueprint
Common

Anvil Blueprint

Blueprint 💰 5,000

Has high damage output and headshot damage, but slow handling.

Anvil I
Uncommon

Anvil I

Hand Cannon 💰 5,000
⚖️ 5kg
Craftable
Weapon
🔒 Blueprint

Single-action hand cannon with high damage and headshot damage, but slow handling.

Anvil II
Uncommon

Anvil II

Hand Cannon 💰 7,000
⚖️ 5kg
Weapon

Single-action hand cannon with high damage and headshot damage, but slow handling.

Anvil III
Uncommon

Anvil III

Hand Cannon 💰 10,000
⚖️ 5kg
Weapon

Single-action hand cannon with high damage and headshot damage, but slow handling.

Anvil IV
Uncommon

Anvil IV

Hand Cannon 💰 13,000
⚖️ 5kg
Weapon

Single-action hand cannon with high damage and headshot damage, but slow handling.

Anvil Splitter
Legendary

Anvil Splitter

Modification 💰 7,000
⚖️ 0.5kg

Tech mod for the Anvil that replaces its bullets with ones that split into 4 weaker projectiles.

Aphelion
Legendary

Aphelion

Special 💰 27,500
⚖️ 14kg
Craftable
Weapon
🔒 Blueprint

An experimental ARC beam weapon powered by a Matriarch Reactor.

Aphelion Blueprint
Common

Aphelion Blueprint

Blueprint 💰 5,000

An experimental ARC beam weapon powered by a Matriarch Reactor.

Apricot
Uncommon

Apricot

Nature 💰 640
⚖️ 0.2kg

A sun ripe apricot. Can be consumed for a small amount of stamina.

ARC Alloy
Uncommon

ARC Alloy

Topside Material 💰 200
⚖️ 0.25kg

Obtained from ARC enemies or activities, or by recycling certain ARC parts. Used to craft components...

ARC Circuitry
Rare

ARC Circuitry

Topside Material 💰 1,000
⚖️ 0.3kg
Craftable

Obtained from ARC enemies or activities. Used to craft components. Can be recycled into ARC Alloy. U...

ARC Coolant
Rare

ARC Coolant

Recyclable 💰 1,000
⚖️ 1kg

Obtained from ARC enemies or activities. Can be recycled into chemicals.

ARC Flex Rubber
Rare

ARC Flex Rubber

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

ARC Motion Core
Rare

ARC Motion Core

Topside Material 💰 1,000
⚖️ 0.3kg
Craftable

Obtained from ARC enemies or activities. Used to craft components. Can be recycled into ARC Alloy. U...

ARC Performance Steel
Rare

ARC Performance Steel

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

ARC Powercell
Common

ARC Powercell

Topside Material 💰 270
⚖️ 0.5kg

Valuable resource that drops from all ARC enemies. Used to craft: Shield Recharger Can be used to re...

ARC Synthetic Resin
Rare

ARC Synthetic Resin

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

ARC Thermo Lining
Rare

ARC Thermo Lining

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

Arpeggio I
Uncommon

Arpeggio I

Assault Rifle 💰 5,500
⚖️ 7kg
Craftable
Weapon

Has decent damage output and accuracy.

Arpeggio II
Uncommon

Arpeggio II

Assault Rifle 💰 8,000
⚖️ 7kg
Weapon

Has decent damage output and accuracy.

Arpeggio III
Uncommon

Arpeggio III

Assault Rifle 💰 11,500
⚖️ 7kg
Weapon

Has decent damage output and accuracy.

Arpeggio IV
Uncommon

Arpeggio IV

Assault Rifle 💰 15,000
⚖️ 7kg
Weapon

Has decent damage output and accuracy.

Assessor Matrix
Epic

Assessor Matrix

Recyclable 💰 5,000
⚖️ 0.5kg
Assorted Seeds
Common

Assorted Seeds

Nature 💰 100
⚖️ 0.05kg

A handful of seeds. Celeste might be looking for these.

Bandage
Common

Bandage

Quick Use 💰 250
⚖️ 0.1kg
Craftable

A medical item that gradually restores health over time.

Barricade Kit
Uncommon

Barricade Kit

Quick Use 💰 640
⚖️ 0.4kg
Craftable
🔒 Blueprint

A deployable cover that can block incoming damage until it breaks.

Barricade Kit Blueprint
Common

Barricade Kit Blueprint

Blueprint 💰 5,000

A deployable cover that can block incoming damage until it breaks.

Bastion Cell
Epic

Bastion Cell

Recyclable 💰 3,000
⚖️ 1kg

Can be recycled into crafting materials.

Battery
Uncommon

Battery

Topside Material 💰 250
⚖️ 0.25kg

Used to craft a wide range of items. Can be recycled into scrap metal. Used to craft: Energy Clip, M...

Bettina Blueprint
Common

Bettina Blueprint

Blueprint 💰 5,000

Has slow fire rate and high damage output.

Bettina I
Epic

Bettina I

Assault Rifle 💰 8,000
⚖️ 11kg
Craftable
Weapon
🔒 Blueprint

Has slow fire rate and high damage output.

Bettina II
Epic

Bettina II

Assault Rifle 💰 11,000
⚖️ 11kg
Weapon

Has slow fire rate and high damage output.

Bettina III
Epic

Bettina III

Assault Rifle 💰 14,000
⚖️ 11kg
Weapon

Has slow fire rate and high damage output.

Bettina IV
Epic

Bettina IV

Assault Rifle 💰 18,000
⚖️ 11kg
Weapon

Has slow fire rate and high damage output.

Bicycle Pump
Rare

Bicycle Pump

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Binoculars
Common

Binoculars

Quick Use 💰 640
⚖️ 0.5kg
Craftable

A basic pair of binoculars with two levels of magnification.

Blaze Grenade
Rare

Blaze Grenade

Quick Use 💰 1,600
⚖️ 0.2kg
Craftable
🔒 Blueprint

A grenade that detonates on impact, covering an area in fire that deals damage over time.

Blaze Grenade Blueprint
Common

Blaze Grenade Blueprint

Blueprint 💰 5,000

A grenade that detonates on impact, covering an area in fire that deals damage over time.

Blaze Grenade Trap
Rare

Blaze Grenade Trap

Quick Use 💰 1,000
⚖️ 0.3kg
Craftable

A laser trip wire that detonates a Blaze Grenade.

Bloated Tuna Can
Common

Bloated Tuna Can

Trinket 💰 1,000
⚖️ 0.2kg

Something tells you that you don't want to open this... Can (reluctantly) be consumed to restore sma...

Blue Gate Cellar Key
Rare

Blue Gate Cellar Key

Key 💰 100
⚖️ 0.25kg

A key to the cellar in Blue Gate.

Blue Gate Communication Tower Key
Rare

Blue Gate Communication Tower Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door by the Communication Tower near the Blue Gate

Blue Gate Confiscation Room Key
Epic

Blue Gate Confiscation Room Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door to the confiscated goods area within the Blue Gate tunnels

Blue Gate Village Key
Uncommon

Blue Gate Village Key

Key 💰 100
⚖️ 0.25kg

A key to areas within Blue Gate Village.

Blue Light Stick
Common

Blue Light Stick

Quick Use 💰 150
⚖️ 0.75kg
Craftable
🔒 Blueprint

A throwable chemical light that illuminates the area around it.

Blue Light Stick Blueprint
Common

Blue Light Stick Blueprint

Blueprint 💰 5,000

A throwable chemical light that illuminates the area around it.

Bobcat Blueprint
Common

Bobcat Blueprint

Blueprint 💰 5,000

Fully automatic SMG with high fire rate but low accuracy.

Bobcat I
Epic

Bobcat I

SMG 💰 13,000
⚖️ 7kg
Craftable
Weapon
🔒 Blueprint

Fully automatic SMG with high fire rate but low accuracy.

Bobcat II
Epic

Bobcat II

SMG 💰 17,000
⚖️ 7kg
Weapon

Fully automatic SMG with high fire rate but low accuracy.

Bobcat III
Epic

Bobcat III

SMG 💰 22,000
⚖️ 7kg
Weapon

Fully automatic SMG with high fire rate but low accuracy.

Bobcat IV
Epic

Bobcat IV

SMG 💰 27,000
⚖️ 7kg
Weapon

Fully automatic SMG with high fire rate but low accuracy.

Bombardier Cell
Epic

Bombardier Cell

Recyclable 💰 3,000
⚖️ 1kg

Can be recycled into crafting materials.

Breathtaking Snow Globe
Epic

Breathtaking Snow Globe

Trinket 💰 7,000
⚖️ 0.2kg

The envy of every Speranzan. Proof that this world was once thriving and magical.

Broken Flashlight
Rare

Broken Flashlight

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Broken Guidance System
Rare

Broken Guidance System

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Broken Handheld Radio
Rare

Broken Handheld Radio

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Broken Taser
Rare

Broken Taser

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Buried City Hospital Key
Rare

Buried City Hospital Key

Key 💰 100
⚖️ 0.25kg

A key to areas within the Buried City Hospital.

Buried City JKV Employee Access Card
Uncommon

Buried City JKV Employee Access Card

Key 💰 100
⚖️ 0.25kg

An employee access card for JKV facilities in Buried City.

Buried City Residential Master Key
Uncommon

Buried City Residential Master Key

Key 💰 100
⚖️ 0.25kg

A master key for residential areas in Buried City.

Buried City Town Hall Key
Epic

Buried City Town Hall Key

Key 💰 100
⚖️ 0.25kg

Unlocks the door to the Town Hall in Buried City

Burletta Blueprint
Common

Burletta Blueprint

Blueprint 💰 5,000

A blueprint to craft the Burletta weapon.

Burletta I
Uncommon

Burletta I

Pistol 💰 2,900
⚖️ 4kg
Craftable
Weapon
🔒 Blueprint

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull t...

Burletta II
Uncommon

Burletta II

Pistol 💰 5,000
⚖️ 4kg
Weapon

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull t...

Burletta III
Uncommon

Burletta III

Pistol 💰 7,000
⚖️ 4kg
Weapon

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull t...

Burletta IV
Uncommon

Burletta IV

Pistol 💰 10,000
⚖️ 4kg
Weapon

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull t...

Burned Arc Circuitry
Uncommon

Burned Arc Circuitry

Recyclable 💰 640
⚖️ 1kg

Can be recycled into crafting materials.

Burnt-Out Candles
Common

Burnt-Out Candles

Trinket 💰 640
⚖️ 0.2kg

After the grid fell candles became the preferred source of light for many. Unlike electricity, a goo...

Camera Lens
Uncommon

Camera Lens

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into crafting materials.

Candle Holder
Uncommon

Candle Holder

Recyclable 💰 640
⚖️ 2kg

Can be recycled into crafting materials.

Candleberries
Rare

Candleberries

Nature 💰 460
⚖️ 0.5kg

A waxy berry that grows only during a small window each year. People have depended on them to make c...

Canister
Uncommon

Canister

Topside Material 💰 300
⚖️ 0.25kg

Used to craft a wide range of items. Can be recycled into plastic. Used to craft: Bettina, Vita Spra...

Canto Blueprint
Common

Canto Blueprint

Blueprint 💰 5,000

Fully automatic submachine gun with a larger caliber.

Canto I
Legendary

Canto I

SMG 💰 7,000
⚖️ 6.5kg
Craftable
🔒 Blueprint

Fully automatic submachine gun with a larger caliber.

Canto II
Legendary

Canto II

SMG 💰 10,000
⚖️ 6.5kg

Fully automatic submachine gun with a larger caliber.

Canto III
Legendary

Canto III

SMG 💰 13,000
⚖️ 6.5kg

Fully automatic submachine gun with a larger caliber.

Canto IV
Legendary

Canto IV

SMG 💰 17,000
⚖️ 6.5kg

Fully automatic submachine gun with a larger caliber.

Cat Bed
Uncommon

Cat Bed

Trinket 💰 1,000
⚖️ 0.5kg

At least a tiny bit more comfortable than your face.

Celeste's Journal
Common

Celeste's Journal

Trinket
⚖️ 0.25kg

Battered and torn, you can see the faint outline of doodles along the edges.

Chemicals
Common

Chemicals

Basic Material 💰 50
⚖️ 0.15kg

Used to craft medical supplies, explosives, and utility items. Used to craft: Heavy Ammo, Medium Amm...

Coffee Pot
Common

Coffee Pot

Trinket 💰 1,000
⚖️ 0.3kg

The power to face a new day, one cup at a time.

Combat Mk. 1
Uncommon

Combat Mk. 1

Augment 💰 640
⚖️ 2kg
Craftable

Basic combat augment. Supports stronger shields, but with limited backpack capacity and Quick Use sl...

Combat Mk. 2
Rare

Combat Mk. 2

Augment 💰 2,000
⚖️ 3kg
Craftable

A Combat augment more focused on maneuverability than absorbing damage.

Combat Mk. 3 (Aggressive)
Epic

Combat Mk. 3 (Aggressive)

Augment 💰 5,000
⚖️ 5kg
Craftable
🔒 Blueprint

An improved version of the Combat II augment. Supports more shield types, and comes with extra space...

Combat Mk. 3 (Aggressive) Blueprint
Common

Combat Mk. 3 (Aggressive) Blueprint

Blueprint 💰 5,000

An improved version of the Combat II augment. Supports more shield types, and comes with extra space...

Combat Mk. 3 (Flanking)
Epic

Combat Mk. 3 (Flanking)

Augment 💰 5,000
⚖️ 5kg
Craftable
🔒 Blueprint

An improved version of the Combat II augment. Designed for flanking maneuvers with enhanced mobility...

Combat Mk. 3 (Flanking) Blueprint
Common

Combat Mk. 3 (Flanking) Blueprint

Blueprint 💰 5,000

An improved version of the Combat II augment. Designed for flanking maneuvers with enhanced mobility...

Comet Igniter
Rare

Comet Igniter

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

Compensator I
Common

Compensator I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly reduces per-shot dispersion. Compatible with: Arpeggio, Ferro, Renegade, Anvil, Stitcher

Compensator II
Uncommon

Compensator II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces per-shot dispersion. Compatible with: Arpeggio, Ferro, Renegade, Anvil, Stitcher

Compensator II Blueprint
Common

Compensator II Blueprint

Blueprint 💰 5,000

Moderately reduces per-shot dispersion.

Compensator III
Rare

Compensator III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Moderately reduces per-shot dispersion. Compatible with: Arpeggio, Ferro, Renegade, Anvil, Stitcher

Compensator III Blueprint
Common

Compensator III Blueprint

Blueprint 💰 5,000

Moderately reduces per-shot dispersion. Compatible with: Arpeggio, Ferro, Renegade, Anvil, Stitcher

Complex Gun Parts
Epic

Complex Gun Parts

Topside Material 💰 3,000
⚖️ 1kg
Craftable
🔒 Blueprint

Used to craft advanced weapons. Used to craft: Equalizer, Jupiter

Complex Gun Parts Blueprint
Common

Complex Gun Parts Blueprint

Blueprint 💰 5,000

Used to craft advanced weapons.

Coolant
Rare

Coolant

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Cooling Coil
Rare

Cooling Coil

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Cooling Fan
Rare

Cooling Fan

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Cracked Bioscanner
Rare

Cracked Bioscanner

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Crude Explosives
Uncommon

Crude Explosives

Refined Material 💰 270
⚖️ 0.5kg
Craftable

Used to craft explosives. Can be recycled into crafting materials. Used to craft: Launcher Ammo, Exp...

Crumpled Plastic Bottle
Uncommon

Crumpled Plastic Bottle

Recyclable 💰 270
⚖️ 0.8kg

Can be recycled into crafting materials.

Dam Control Tower Key
Epic

Dam Control Tower Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door to the Control Tower on Dam Battlegrounds.

Dam Controlled Access Zone Key
Epic

Dam Controlled Access Zone Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door to the Controlled Access Zone on Dam Battlegrounds.

Dam Staff Room Key
Uncommon

Dam Staff Room Key

Key 💰 100
⚖️ 0.25kg

A key to the staff room in The Dam.

Dam Surveillance Key
Uncommon

Dam Surveillance Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in the Water Treatment Control building on Dam Battlegrounds.

Dam Testing Annex Key
Rare

Dam Testing Annex Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in the Testing Annex on Dam Battlegrounds.

Dam Utility Key
Uncommon

Dam Utility Key

Key 💰 100
⚖️ 0.25kg

A key for utility access in The Dam.

Damaged ARC Motion Core
Uncommon

Damaged ARC Motion Core

Recyclable 💰 640
⚖️ 0.25kg

Can be recycled into crafting materials.

Damaged ARC Powercell
Common

Damaged ARC Powercell

Recyclable 💰 293
⚖️ 0.25kg

Can be recycled into crafting materials.

Damaged Fireball Burner
Common

Damaged Fireball Burner

Recyclable 💰 270
⚖️ 1kg

Can be recycled into crafting materials.

Damaged Heat Sink
Rare

Damaged Heat Sink

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Damaged Hornet Driver
Common

Damaged Hornet Driver

Recyclable 💰 640
⚖️ 0.3kg

Can be recycled into crafting materials.

Damaged Rocketeer Driver
Common

Damaged Rocketeer Driver

Recyclable 💰 1,000
⚖️ 0.25kg

Can be recycled into crafting materials.

Damaged Snitch Scanner
Common

Damaged Snitch Scanner

Recyclable 💰 659
⚖️ 0.25kg

Can be recycled into crafting materials.

Damaged Tick Pod
Common

Damaged Tick Pod

Recyclable 💰 270
⚖️ 0.083kg

Can be recycled into crafting materials.

Damaged Wasp Driver
Common

Damaged Wasp Driver

Recyclable 💰 270
⚖️ 0.25kg

Can be recycled into crafting materials.

Dart Board
Uncommon

Dart Board

Trinket 💰 2,000
⚖️ 1kg

Some Raiders use it to practice dexterity. Others just like throwing things at other things.

Deadline
Epic

Deadline

Quick Use 💰 6,000
⚖️ 1kg
Craftable
🔒 Blueprint

A mine that deals damage to anything within its radius once the timer runs out.

Deadline Blueprint
Common

Deadline Blueprint

Blueprint 💰 5,000

Unlocks the ability to craft Deadline mines at the explosives bench.

Defibrillator
Rare

Defibrillator

Quick Use 💰 1,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

An injection that quickly revives downed raiders and restores some health.

Defibrillator Blueprint
Common

Defibrillator Blueprint

Blueprint 💰 5,000

An injection that quickly revives downed raiders and restores some health.

Deflated Football
Uncommon

Deflated Football

Recyclable 💰 1,000
⚖️ 0.8kg

Just by looking at this, you too start to feel slightly deflated.

Degraded ARC Rubber
Uncommon

Degraded ARC Rubber

Recyclable 💰 640
⚖️ 1kg

Obtained from ARC enemies or activities. Can be recycled into rubber.

Diving Goggles
Rare

Diving Goggles

Recyclable 💰 640
⚖️ 2kg

Can be recycled into crafting materials.

?
Common

Dodger's Note

Trinket
⚖️ 0.5kg
Dog Collar
Rare

Dog Collar

Recyclable 💰 640
⚖️ 0.8kg

After all this time, you can still smell the goodness.

Dolabra
Legendary

Dolabra

Shotgun 💰 27,500
⚖️ 8kg
Craftable
Weapon
🔒 Blueprint

An experimental weapon that can either fire a wide short range blast, or be focused to fire a tight ...

Dolabra Blueprint
Common

Dolabra Blueprint

Blueprint 💰 5,000

An experimental weapon that can either fire a wide short range blast, or be focused to fire a tight ...

Doodly Duck
Rare

Doodly Duck

Trinket 💰 3,000
⚖️ 0.3kg

Everything is a canvas to a creative child. Can be thrown to create noise.

Door Blocker
Common

Door Blocker

Quick Use 💰 270
⚖️ 0.2kg
Craftable

A locking mechanism that can be placed on large metal doors to limit access.

Dried-Out ARC Resin
Uncommon

Dried-Out ARC Resin

Recyclable 💰 640
⚖️ 1kg

Obtained from ARC enemies or activities. Can be recycled into plastic.

Duct Tape
Uncommon

Duct Tape

Topside Material 💰 300
⚖️ 0.25kg

Used to craft a wide range of items. Can be recycled into crafting materials. Used to craft: Stable ...

Durable Cloth
Uncommon

Durable Cloth

Refined Material 💰 640
⚖️ 0.25kg
Craftable

Used to craft medical supplies. Used to craft: Herbal Bandage, Sterilized Bandage

Dusty Film Reel
Common

Dusty Film Reel

Trinket

An old film reel covered in dust. Might have been something worth watching.

Electrical Components
Uncommon

Electrical Components

Refined Material 💰 640
⚖️ 0.5kg
Craftable

Used to craft a wide range of items. Can be recycled into crafting materials. Used to craft: Tactica...

Empty Wine Bottle
Common

Empty Wine Bottle

Trinket 💰 1,000
⚖️ 0.2kg

Yes, it really is empty.

Energy Clip
Rare

Energy Clip

Ammunition 💰 200
⚖️ 0.3kg
Craftable

Compatible with: Equalizer, Jupiter

Equalizer
Legendary

Equalizer

LMG 💰 27,500
⚖️ 14kg
Craftable
Weapon
🔒 Blueprint

A high capacity experimental beam rifle.

Equalizer Blueprint
Common

Equalizer Blueprint

Blueprint 💰 5,000

A high capacity experimental beam rifle.

Espresso Machine Parts
Common

Espresso Machine Parts

Trinket
⚖️ 0.5kg
ESR Analyzer
Common

ESR Analyzer

Trinket
⚖️ 0.25kg

A portable analyzer from the world before, complete with several spare tubes.

Exodus Modules
Epic

Exodus Modules

Topside Material 💰 2,750
⚖️ 1kg

Used to craft a wide range of items. Used to craft: Tempest, Vulcano, Hullcracker, Bobcat, Snap Hook

Experimental Seed Sample
Common

Experimental Seed Sample

Trinket
⚖️ 0.25kg

A cryogenically frozen research sample of an experimental crop.

Expired Pasta
Common

Expired Pasta

Trinket 💰 1,000
⚖️ 0.1kg

Way pasta its prime. Can (reluctantly) be consumed to restore small amounts of health.

Expired Respirator
Rare

Expired Respirator

Recyclable 💰 640
⚖️ 2kg

The filters are clogged with sand and noxious fumes. Long past its lifespan.

Explosive Compound
Rare

Explosive Compound

Refined Material 💰 1,000
⚖️ 0.3kg
Craftable

Used to craft explosives. Used to craft: Wolfpack, Explosive Mine, Blaze Grenade, Heavy Fuze Grenade

Explosive Mine
Rare

Explosive Mine

Quick Use 💰 1,500
⚖️ 0.5kg
Craftable
🔒 Blueprint

A proximity-triggered explosive device that detonates when enemies approach.

Explosive Mine Blueprint
Common

Explosive Mine Blueprint

Blueprint 💰 5,000

A proximity-triggered explosive device that detonates when enemies approach.

Extended Barrel
Epic

Extended Barrel

Modification 💰 5,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately increases bullet velocity. Compatible with: Tempest, Arpeggio, Ferro, Renegade, Anvil

Extended Barrel Blueprint
Common

Extended Barrel Blueprint

Blueprint 💰 5,000

Moderately increases bullet velocity. Compatible with: Tempest, Arpeggio, Ferro, Renegade, Anvil

Extended Light Mag I
Common

Extended Light Mag I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly extends the ammo capacity of compatible weapons that use light ammo. Compatible with: Kettl...

Extended Light Mag II
Uncommon

Extended Light Mag II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately extends the ammo capacity of compatible weapons that use light ammo. Compatible with: Sti...

Extended Light Mag II Blueprint
Common

Extended Light Mag II Blueprint

Blueprint 💰 5,000

Moderately extends the ammo capacity of compatible weapons that use light ammo.

Extended Light Mag III
Rare

Extended Light Mag III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly extends the ammo capacity of compatible weapons that use light ammo.

Extended Light Mag III Blueprint
Common

Extended Light Mag III Blueprint

Blueprint 💰 5,000

Significantly extends the ammo capacity of compatible weapons that use light ammo.

Extended Medium Mag I
Common

Extended Medium Mag I

Modification 💰 640
⚖️ 0.25kg
Craftable

Moderately extends the ammo capacity of compatible weapons that use medium ammo. Compatible with: Ar...

Extended Medium Mag II
Uncommon

Extended Medium Mag II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately extends the ammo capacity of compatible weapons that use medium ammo. Compatible with: Ar...

Extended Medium Mag II Blueprint
Common

Extended Medium Mag II Blueprint

Blueprint 💰 5,000

Moderately extends the ammo capacity of compatible weapons that use medium ammo.

Extended Medium Mag III
Rare

Extended Medium Mag III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly extends the ammo capacity of compatible weapons that use medium ammo. Compatible with:...

Extended Medium Mag III Blueprint
Common

Extended Medium Mag III Blueprint

Blueprint 💰 5,000

Significantly extends the ammo capacity of compataible weapons that use medium ammo.

Extended Shotgun Mag I
Common

Extended Shotgun Mag I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly extends the ammo capacity of shotguns. Compatible with: Il Toro, Vulcano

Extended Shotgun Mag II
Uncommon

Extended Shotgun Mag II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately extends the ammo capacity of shotguns. Compatible with: Il Toro, Vulcano

Extended Shotgun Mag II Blueprint
Common

Extended Shotgun Mag II Blueprint

Blueprint 💰 5,000

Moderately extends the ammo capacity of shotguns.

Extended Shotgun Mag III
Rare

Extended Shotgun Mag III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly extends the ammo capacity of shotguns. Compatible with: Il Toro, Vulcano

Extended Shotgun Mag III Blueprint
Common

Extended Shotgun Mag III Blueprint

Blueprint 💰 5,000

Significantly extends the ammo capacity of shotguns.

Fabric
Common

Fabric

Basic Material 💰 50
⚖️ 0.1kg

Used to craft medical supplies and shields. Can be used to slowly restore small amounts of health.

Faded Photograph
Common

Faded Photograph

Trinket 💰 640
⚖️ 0.3kg

A snapshot of the world before, faded by sunlight and time.

Familiar Duck
Epic

Familiar Duck

Trinket 💰 7,000
⚖️ 0.3kg

Unlike the real one, this one fits in your pack. Can be thrown to create noise.

Ferro I
Common

Ferro I

Battle Rifle 💰 475
⚖️ 8kg
Craftable
Weapon

Packs a punch, but must be reloaded between every shot.

Ferro II
Common

Ferro II

Battle Rifle 💰 1,000
⚖️ 8kg
Weapon

Packs a punch, but must be reloaded between every shot.

Ferro III
Common

Ferro III

Battle Rifle 💰 2,000
⚖️ 8kg
Weapon

Packs a punch, but must be reloaded between every shot.

Ferro IV
Common

Ferro IV

Battle Rifle 💰 2,900
⚖️ 8kg
Weapon

Packs a punch, but must be reloaded between every shot.

Fertilizer
Uncommon

Fertilizer

Nature 💰 1,000
⚖️ 0.4kg

May be worth a few coins.

Film Reel
Rare

Film Reel

Trinket 💰 2,000
⚖️ 0.2kg

May be worth a few coins.

Fine Wristwatch
Rare

Fine Wristwatch

Trinket 💰 3,000
⚖️ 0.2kg

Perfect for telling the time, and showcasing that you're an exceedingly dignified person.

Fireball Burner
Uncommon

Fireball Burner

Recyclable 💰 640
⚖️ 0.5kg

Can be recycled into ARC Alloy. Can be thrown to create small fires.

Firecracker
Common

Firecracker

Quick Use 💰 270
⚖️ 0.05kg
Craftable

A device that sparks and pops in a pleasant manner.

Firefly Burner
Rare

Firefly Burner

Recyclable 💰 1,000
⚖️ 0.75kg

Can be recycled into crafting materials.

Fireworks Box
Rare

Fireworks Box

Quick Use 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

A remotely triggered arrangement of dazzling fireworks, sure to put on a show.

Fireworks Box Blueprint
Common

Fireworks Box Blueprint

Blueprint 💰 5,000

Unlocks the crafting blueprint for the Fireworks Box.

First Wave Compass
Common

First Wave Compass

Trinket
⚖️ 0.25kg

Dusty but functional, these helped chart a course when all seemed lost.

First Wave Rations
Common

First Wave Rations

Trinket
⚖️ 0.25kg

Often heated above discreet fires, these meager provisions are said to have fueled a resistance.

First Wave Tape
Common

First Wave Tape

Trinket
⚖️ 0.25kg

An old tape found inside a battered old camcorder.

Flame Spray
Uncommon

Flame Spray

Quick Use 💰 2,000
⚖️ 1kg
Craftable

A classic makeshift weapon, sure to leave scorch marks.

Flashy Duck
Rare

Flashy Duck

Trinket 💰 3,000
⚖️ 0.3kg

Lovingly hand-painted by someone of great talent—clearly. Any guesses who? Can be thrown to create n...

Flow Controller
Rare

Flow Controller

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Flushing Terminal Key
Common

Flushing Terminal Key

Trinket
⚖️ 0.25kg

This key is used for the quest The Stench of Corruption to activate the Flushing Terminal

Fossilized Lightning
Epic

Fossilized Lightning

Topside Material 💰 4,000
⚖️ 0.25kg

An item that has a chance to spawn after lightning strikes.

Free Loadout Augment
Common

Free Loadout Augment

Augment 💰 100
⚖️ 1kg

Basic augment for rookie Raiders, offering slightly more backpack space and carry capacity.

Frequency Modulation Box
Rare

Frequency Modulation Box

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Fried Motherboard
Rare

Fried Motherboard

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Fruit Mix
Uncommon

Fruit Mix

Quick Use 💰 1,800
⚖️ 0.3kg
Craftable

A food item that moderately increases both health and stamina.

Frying Pan
Rare

Frying Pan

Recyclable 💰 640
⚖️ 2kg

Can be recycled into crafting materials.

Garlic Press
Uncommon

Garlic Press

Recyclable 💰 1,000
⚖️ 0.8kg

It'll press garlic, olives, and probably many other things.

Gas Grenade
Common

Gas Grenade

Quick Use 💰 270
⚖️ 0.2kg
Craftable

A grenade that emits a lingering toxic cloud on impact, draining the stamina of any Raiders within i...

Gas Grenade Trap
Common

Gas Grenade Trap

Quick Use 💰 300
⚖️ 0.25kg
Craftable

A laser trip wire that detonates a Gas Grenade.

Gas Mine
Common

Gas Mine

Quick Use 💰 270
⚖️ 0.25kg
Craftable
🔒 Blueprint

A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina.

Gas Mine Blueprint
Common

Gas Mine Blueprint

Blueprint 💰 5,000

A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina.

Geiger Counter
Epic

Geiger Counter

Recyclable 💰 3,500
⚖️ 1.5kg

Can be recycled into crafting materials.

Gentle Duck
Uncommon

Gentle Duck

Trinket 💰 1,000
⚖️ 0.3kg

Udderly adorable. Can be thrown to create noise.

Great Mullein
Uncommon

Great Mullein

Topside Material 💰 300
⚖️ 0.25kg

Used to craft medical supplies. Used to craft: Herbal Bandage, Antiseptic

Green Light Stick
Common

Green Light Stick

Quick Use 💰 150
⚖️ 0.15kg
Craftable
🔒 Blueprint

A throwable chemical light that illuminates the area around it.

Green Light Stick Blueprint
Common

Green Light Stick Blueprint

Blueprint 💰 5,000

A throwable chemical light that illuminates the area around it.

Hairpin I
Common

Hairpin I

Pistol 💰 450
⚖️ 3kg
Craftable
Weapon

Has a built-in silencer. Great for stealth, but tricky in combat.

Hairpin II
Common

Hairpin II

Pistol 💰 1,000
⚖️ 3kg
Weapon

Has a built-in silencer. Great for stealth, but tricky in combat.

Hairpin III
Common

Hairpin III

Pistol 💰 2,000
⚖️ 3kg
Weapon

Has a built-in silencer. Great for stealth, but tricky in combat.

Hairpin IV
Common

Hairpin IV

Pistol 💰 2,900
⚖️ 3kg
Weapon

Has a built-in silencer. Great for stealth, but tricky in combat.

Headphones
Rare

Headphones

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Heavy Ammo
Common

Heavy Ammo

Ammunition 💰 12
⚖️ 0.05kg
Craftable

Compatible with: Ferro, Anvil, Bettina

Heavy Fuze Grenade
Rare

Heavy Fuze Grenade

Quick Use 💰 1,600
⚖️ 0.2kg
Craftable

A grenade that detonates after a delay, dealing explosive damage in its radius.

Heavy Gun Parts
Rare

Heavy Gun Parts

Topside Material 💰 700
⚖️ 0.5kg
Craftable
🔒 Blueprint

Used to craft weapons. Used to craft: Vulcano, Hullcracker, Bettina, Complex Gun Parts

Heavy Gun Parts Blueprint
Common

Heavy Gun Parts Blueprint

Blueprint 💰 5,000

Used to craft weapons.

Heavy Shield
Epic

Heavy Shield

Shield 💰 5,500
⚖️ 9kg
Craftable

A heavy shield that blocks a large portion of incoming damage, but carries a significant cost to mob...

Herbal Bandage
Uncommon

Herbal Bandage

Quick Use 💰 900
⚖️ 0.15kg
Craftable

An improvised medical item that gradually restores health over time.

Horizontal Grip
Epic

Horizontal Grip

Modification 💰 7,000
⚖️ 0.5kg

Moderately reduces both vertical recoil and horizontal recoil.

Hornet Driver
Rare

Hornet Driver

Recyclable 💰 1,000
⚖️ 0.75kg

Can be thrown and will briefly stun nearby targets

Household Cleaner
Uncommon

Household Cleaner

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into chemicals.

Hullcracker Blueprint
Common

Hullcracker Blueprint

Blueprint 💰 5,000

Anti-ARC payloads used mainly by the Hullcracker.

Hullcracker I
Epic

Hullcracker I

Special 💰 10,000
⚖️ 7kg
Craftable
Weapon
🔒 Blueprint

Fires explosive projectiles that only detonate when hitting ARC.

Hullcracker II
Epic

Hullcracker II

Special 💰 13,000
⚖️ 7kg
Weapon

Fires explosive projectiles that only detonate when hitting ARC.

Hullcracker III
Epic

Hullcracker III

Special 💰 17,000
⚖️ 7kg
Weapon

Fires explosive projectiles that only detonate when hitting ARC.

Hullcracker IV
Epic

Hullcracker IV

Special 💰 22,000
⚖️ 7kg
Weapon

Fires explosive projectiles that only detonate when hitting ARC.

Humidifier
Rare

Humidifier

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Ice Cream Scooper
Uncommon

Ice Cream Scooper

Recyclable 💰 640
⚖️ 0.8kg

It is theorized that scooping things was a favorite pastime in the world before.

Il Toro Blueprint
Common

Il Toro Blueprint

Blueprint 💰 5,000

Has a large bullet spread, sharp falloff, and high damage output.

Il Toro I
Uncommon

Il Toro I

Shotgun 💰 5,000
⚖️ 8kg
Craftable
Weapon
🔒 Blueprint

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Il Toro II
Uncommon

Il Toro II

Shotgun 💰 7,000
⚖️ 8kg
Weapon

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Il Toro III
Uncommon

Il Toro III

Shotgun 💰 10,000
⚖️ 8kg
Weapon

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Il Toro IV
Uncommon

Il Toro IV

Shotgun 💰 13,000
⚖️ 8kg
Weapon

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Impure ARC Coolant
Uncommon

Impure ARC Coolant

Recyclable 💰 640
⚖️ 0.33kg

Can be recycled into crafting materials.

Industrial Battery
Rare

Industrial Battery

Recyclable 💰 1,000
⚖️ 2kg

A large, high-capacity battery for industrial equipment.

Industrial Charger
Rare

Industrial Charger

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Industrial Magnet
Rare

Industrial Magnet

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Ion Sputter
Epic

Ion Sputter

Recyclable 💰 6,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Jolt Mine
Rare

Jolt Mine

Quick Use 💰 850
⚖️ 0.2kg
Craftable
🔒 Blueprint

A proximity-triggered mine that pops up and stuns anything within its radius.

Jolt Mine Blueprint
Common

Jolt Mine Blueprint

Blueprint 💰 5,000

A proximity-triggered mine that pops up and stuns anything within its radius.

Jupiter
Legendary

Jupiter

Sniper Rifle 💰 27,500
⚖️ 9kg
Craftable
Weapon
🔒 Blueprint

A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling.

Jupiter Blueprint
Common

Jupiter Blueprint

Blueprint 💰 5,000

A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling.

Kettle I
Common

Kettle I

Assault Rifle 💰 840
⚖️ 7kg
Craftable
Weapon

Quick and accurate, but has low bullet velocity and takes a long time to reload.

Kettle II
Common

Kettle II

Assault Rifle 💰 2,000
⚖️ 7kg
Weapon

Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time ...

Kettle III
Common

Kettle III

Assault Rifle 💰 3,000
⚖️ 7kg
Weapon

Quick and accurate, but has low bullet velocity and takes a long time to reload.

Kettle IV
Common

Kettle IV

Assault Rifle 💰 5,000
⚖️ 7kg
Weapon

Quick and accurate, but has low bullet velocity and takes a long time to reload.

Kinetic Converter
Legendary

Kinetic Converter

Modification 💰 7,000
⚖️ 0.75kg

Moderately increases fire rate. Compatible with: Arpeggio, Rattler, Kettle, Ferro, Renegade

Laboratory Reagents
Rare

Laboratory Reagents

Recyclable 💰 2,000
⚖️ 3kg

A set of chemical reagents used in laboratory experiments.

Lance's Mixtape (5th Edition)
Epic

Lance's Mixtape (5th Edition)

Trinket 💰 10,000
⚖️ 0.2kg

Lance has personally planted a number of these around the Rust Belt, for some reason.

Launcher Ammo
Rare

Launcher Ammo

Ammunition 💰 250
⚖️ 0.1kg
Craftable

Anti-ARC payloads used mainly by the Hullcracker. Compatible with: Hullcracker

Leaper Pulse Unit
Epic

Leaper Pulse Unit

Recyclable 💰 3,000
⚖️ 1kg

Can be recycled into crafting materials. Can be thrown to create a violent singularity.

Lemon
Uncommon

Lemon

Nature 💰 640
⚖️ 0.2kg

Can be consumed for a small amount of stamina.

?
Common

Book

Trinket
⚖️ 0.5kg
Lidar Scanner
Common

Lidar Scanner

Trinket
⚖️ 0.25kg

A laser-based scanner used to detect the subtlest changes to the Earth's surface

Light Ammo
Common

Light Ammo

Ammunition 💰 4
⚖️ 0.017kg
Craftable

Light bullets used mainly with SMGs and light handguns. Compatible with: Burletta, Stitcher, Kettle,...

Light Bulb
Uncommon

Light Bulb

Trinket 💰 2,000
⚖️ 0.2kg

Without light, life underground would be impossible.

Light Gun Parts
Rare

Light Gun Parts

Topside Material 💰 700
⚖️ 0.3kg
Craftable
🔒 Blueprint

Assorted spare parts used for pistols and SMGs. Used to craft: Bobcat, Complex Gun Parts

Light Gun Parts Blueprint
Common

Light Gun Parts Blueprint

Blueprint 💰 5,000

Assorted spare parts used for pistols and SMGs.

Light Impact Grenade
Common

Light Impact Grenade

Quick Use 💰 270
⚖️ 0.1kg
Craftable

A grenade that detonates on impact, dealing explosive damage in a small radius.

Light Shield
Uncommon

Light Shield

Shield 💰 640
⚖️ 5kg
Craftable

A lightweight shield that blocks a small portion of incoming damage without impacting mobility.

Lightweight Stock
Epic

Lightweight Stock

Modification 💰 5,000
⚖️ 0.25kg
Craftable
🔒 Blueprint

Moderately improves ADS & draw speed. Compatible with: Arpeggio, Kettle, Ferro, Renegade, Hullcracke...

Lightweight Stock Blueprint
Common

Lightweight Stock Blueprint

Blueprint 💰 5,000

Moderately improves ADS & draw speed.

Li'l Smoke Grenade
Common

Li'l Smoke Grenade

Quick Use 💰 300
⚖️ 0.15kg
Craftable

A grenade that pops a thick but small smoke cloud on impact, blocking visibility from ARC and other ...

Looting Mk. 1
Uncommon

Looting Mk. 1

Augment 💰 640
⚖️ 1kg
Craftable

Basic looting augment. More backpack slots and weight capacity, but low defensive and tactical capab...

Looting Mk. 2
Rare

Looting Mk. 2

Augment 💰 2,000
⚖️ 2kg
Craftable

Significantly increases looting potential; adds slots for trinkets. Automatically throws off attache...

Looting Mk. 3 (Cautious)
Epic

Looting Mk. 3 (Cautious)

Augment 💰 5,000
⚖️ 3kg
Craftable

A looting augment that swaps some carry capacity to increase survivability. Upon Shield break, autom...

Looting Mk. 3 (Safekeeper)
Epic

Looting Mk. 3 (Safekeeper)

Augment 💰 5,000
⚖️ 5kg
Craftable
🔒 Blueprint

A looting augment that trades weight and utility for increased looting potential. A Safe Pocket that...

Looting Mk. 3 (Safekeeper) Blueprint
Common

Looting Mk. 3 (Safekeeper) Blueprint

Blueprint 💰 5,000

A looting augment that trades weight and utility for increased looting potential. A Safe Pocket that...

Looting Mk. 3 (Survivor)
Epic

Looting Mk. 3 (Survivor)

Augment 💰 5,000
⚖️ 4kg
Craftable
🔒 Blueprint

A heavy-duty pack mule augment. Large weight capacity and large backpack space. While downed and sta...

Looting Mk. 3 (Survivor) Blueprint
Common

Looting Mk. 3 (Survivor) Blueprint

Blueprint 💰 5,000

A heavy-duty pack mule augment. Large weight capacity and large backpack space.

Lure Grenade
Uncommon

Lure Grenade

Quick Use 💰 1,000
⚖️ 0.4kg
Craftable
🔒 Blueprint

A noise device that sticks to surfaces, distracting nearby ARC machines and drawing their fire.

Lure Grenade Blueprint
Common

Lure Grenade Blueprint

Blueprint 💰 5,000

A noisy device that sticks to surfaces, distracting nearby ARC machines and drawing their fire.

Lure Grenade Trap
Uncommon

Lure Grenade Trap

Quick Use 💰 1,000
⚖️ 0.25kg
Craftable

A laser trip wire that detonates a Lure Grenade.

Magnet
Uncommon

Magnet

Topside Material 💰 300
⚖️ 0.25kg

Used to craft a wide range of items. Can be recycled into crafting materials.

Magnetic Accelerator
Epic

Magnetic Accelerator

Refined Material 💰 5,500
⚖️ 1kg
Craftable

Used to craft advanced weapons. Used to craft: Tempest, Equalizer, Vulcano, Jupiter, Hullcracker

Magnetron
Epic

Magnetron

Recyclable 💰 6,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Major Aiva's Mementos
Common

Major Aiva's Mementos

Trinket
⚖️ 0.5kg
Major Aiva's Patch
Common

Major Aiva's Patch

Trinket
⚖️ 0.25kg

A torn patch, found amidst rubble and ruin.

Matriarch Reactor
Legendary

Matriarch Reactor

Recyclable 💰 11,000
⚖️ 10kg

Can be recycled into crafting materials.

Mechanical Components
Uncommon

Mechanical Components

Refined Material 💰 640
⚖️ 0.5kg
Craftable

Used to craft a wide range of items. Can be recycled into crafting materials. Used to craft: Il Toro...

Medium Ammo
Common

Medium Ammo

Ammunition 💰 6
⚖️ 0.025kg
Craftable

Compatible with: Rattler, Tempest, Arpeggio, Renegade, Torrente

Medium Gun Parts
Rare

Medium Gun Parts

Topside Material 💰 700
⚖️ 0.4kg
Craftable
🔒 Blueprint

Assorted spare parts used for rifles. Used to craft: Torrente, Venator, Osprey, Renegade, Tempest

Medium Gun Parts Blueprint
Common

Medium Gun Parts Blueprint

Blueprint 💰 5,000

Assorted spare parts used for rifles.

Medium Shield
Rare

Medium Shield

Shield 💰 2,000
⚖️ 7kg
Craftable

A standard shield that blocks a medium portion of incoming damage at a moderate cost to mobility.

Metal Brackets
Uncommon

Metal Brackets

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into metal parts.

Metal Parts
Common

Metal Parts

Basic Material 💰 75
⚖️ 0.1kg

Used to craft a wide range of items.

Microscope
Rare

Microscope

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Mini Centrifuge
Rare

Mini Centrifuge

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Mod Components
Rare

Mod Components

Refined Material 💰 1,750
⚖️ 1kg
Craftable

Used to craft weapon mods. Can be recycled into crafting materials. Used to craft: Lightweight Stock...

Moisture Meter
Common

Moisture Meter

Trinket
⚖️ 0.25kg

A quest item that must be delivered to Tian Wen to complete the Unexpected Initiative quest.

Moss
Rare

Moss

Topside Material 💰 500
⚖️ 0.3kg

Can be used to regain a small amount of health.

Motor
Rare

Motor

Recyclable 💰 2,000
⚖️ 3kg

A small electric motor, useful for various devices.

Mushroom
Uncommon

Mushroom

Nature 💰 1,000
⚖️ 0.2kg

Can be consumed to regain a small amount of health.

Music Album
Rare

Music Album

Trinket 💰 3,000
⚖️ 0.3kg

Perfect for relaxing nights at home, casual get-togethers, and private air guitar concerts.

Music Box
Rare

Music Box

Trinket 💰 5,000
⚖️ 0.4kg

Worth a small fortune.

Muzzle Brake I
Common

Muzzle Brake I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly reduces both vertical recoil & horizontal recoil. Compatible with: Rattler, Ferro, Burletta...

Muzzle Brake II
Uncommon

Muzzle Brake II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces both vertical recoil & horizontal recoil. Compatible with: Tempest, Arpeggio, Ket...

Muzzle Brake II Blueprint
Common

Muzzle Brake II Blueprint

Blueprint 💰 5,000

Moderately reduces both vertical recoil & horizontal recoil.

Muzzle Brake III
Rare

Muzzle Brake III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly reduces both vertical recoil & horizontal recoil. Compatible with: Arpeggio, Ferro, Re...

Muzzle Brake III Blueprint
Common

Muzzle Brake III Blueprint

Blueprint 💰 5,000

Significantly reduces both vertical recoil & horizontal recoil. Compatible with: Arpeggio, Ferro, Re...

Noisemaker
Common

Noisemaker

Quick Use 💰 640
⚖️ 0.3kg
Craftable

A deployable proximity sensor that sounds an alarm when enemy raiders are detected.

Number Plate
Uncommon

Number Plate

Recyclable 💰 270
⚖️ 0.8kg

Can be recycled into metal parts.

Nutrient Meter
Common

Nutrient Meter

Trinket
⚖️ 0.25kg

A quest item that must be delivered to Tian Wen to complete the Unexpected Initiative quest.

?
Common

Official Shutdown Documentation

Trinket
⚖️ 0.5kg
Oil
Uncommon

Oil

Topside Material 💰 300
⚖️ 0.25kg

Used to craft weapons and explosives. Can be recycled into chemicals. Used to craft: Renegade, Explo...

Old World Books
Common

Old World Books

Trinket
⚖️ 0.25kg

The past survives in fragments, often dull or ordinary, yet priceless to the right person.

Olives
Uncommon

Olives

Nature 💰 640
⚖️ 0.2kg

Can be consumed for a small amount of stamina.

Osprey Blueprint
Common

Osprey Blueprint

Blueprint 💰 5,000

Has reliable damage output and accuracy.

Osprey I
Rare

Osprey I

Sniper Rifle 💰 7,000
⚖️ 7kg
Craftable
Weapon
🔒 Blueprint

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Osprey II
Rare

Osprey II

Sniper Rifle 💰 10,000
⚖️ 7kg
Weapon

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Osprey III
Rare

Osprey III

Sniper Rifle 💰 13,000
⚖️ 7kg
Weapon

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Osprey IV
Rare

Osprey IV

Sniper Rifle 💰 17,000
⚖️ 7kg
Weapon

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Padded Stock
Epic

Padded Stock

Modification 💰 5,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Significantly improves stability. Compatible with: Arpeggio, Rattler, Ferro, Renegade, Torrente

Padded Stock Blueprint
Common

Padded Stock Blueprint

Blueprint 💰 5,000

Significantly improves stability. Compatible with: Arpeggio, Rattler, Ferro, Renegade, Torrente

Painted Box
Uncommon

Painted Box

Trinket 💰 2,000
⚖️ 0.3kg

May be worth a few coins.

Patrol Car Key
Uncommon

Patrol Car Key

Key 💰 100
⚖️ 0.01kg

A key to a patrol car.

Photoelectric Cloak
Epic

Photoelectric Cloak

Quick Use 💰 5,000
⚖️ 1kg
Craftable

A gadget that allows the user to conceal themselves from ARC.

Pilgrim's Peak Security Code
Common

Pilgrim's Peak Security Code

Key 💰 100
⚖️ 0.25kg

One of four security codes needed to unlock the Locked Gate on Blue Gate. Found at Pilgrim's Peak.

Plastic Parts
Common

Plastic Parts

Basic Material 💰 60
⚖️ 0.1kg

Used to craft a wide range of items. Used to craft: Hairpin, Light Shield, Looting Mk. 1, Light Impa...

Playing Cards
Rare

Playing Cards

Trinket 💰 5,000
⚖️ 0.2kg

Speranzans love to see who can build the tallest tower - before the tremors knock them down.

Polluted Air Filter
Rare

Polluted Air Filter

Recyclable 💰 1,000
⚖️ 0.8kg

Can be recycled into crafting components.

Pop Trigger
Uncommon

Pop Trigger

Recyclable 💰 640
⚖️ 0.5kg

Can be recycled into crafting materials.

Portable TV
Rare

Portable TV

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Possibly Toxic Plant
Common

Possibly Toxic Plant

Trinket
⚖️ 0.5kg
Poster of Natural Wonders
Uncommon

Poster of Natural Wonders

Trinket 💰 2,000
⚖️ 0.3kg

If you stand close and squint your eyes, it's like the world never came crumbling down.

Pottery
Uncommon

Pottery

Trinket 💰 2,000
⚖️ 0.3kg

May be worth a few coins.

Power Bank
Rare

Power Bank

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Power Cable
Rare

Power Cable

Recyclable 💰 1,000
⚖️ 2kg

A heavy-duty cable used for transmitting electrical power.

Power Rod
Epic

Power Rod

Refined Material 💰 5,000
⚖️ 2kg
Craftable

Used in crafting. Used to craft: Heavy Shield, Snap Hook

Prickly Pear
Common

Prickly Pear

Nature 💰 640
⚖️ 0.2kg

Can be consumed for a small amount of stamina.

Processor
Rare

Processor

Topside Material 💰 500
⚖️ 0.2kg

Used in crafting. Used to craft: Tactical Mk. 3 (Defensive), Combat Mk. 3 (Flanking), Combat Mk. 3 (...

?
Common

Project Heartwood Blueprints

Trinket

Faded blueprints for something called Project Heartwood. Whatever it was, it never got built.

Projector
Rare

Projector

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Pulse Mine
Uncommon

Pulse Mine

Quick Use 💰 470
⚖️ 0.25kg
Craftable
🔒 Blueprint

A proximity-triggered mine that pops up and knocks back anything within its radius.

Pulse Mine Blueprint
Common

Pulse Mine Blueprint

Blueprint 💰 5,000

A proximity-triggered mine that pops up and knocks back anything within its radius.

Queen Reactor
Legendary

Queen Reactor

Recyclable 💰 11,000
⚖️ 10kg

Can be recycled into crafting materials.

Radio
Rare

Radio

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting components.

Radio Relay
Rare

Radio Relay

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Raider Hatch Key
Rare

Raider Hatch Key

Key 💰 2,000
⚖️ 0.01kg
Craftable

Unlocks a Raider Hatch.

Raider's Refuge Security Code
Common

Raider's Refuge Security Code

Key 💰 100
⚖️ 0.25kg

One of four security codes needed to unlock the Locked Gate on Blue Gate. Found at Raider's Refuge.

Rattler I
Common

Rattler I

Assault Rifle 💰 1,750
⚖️ 6kg
Craftable
Weapon

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler II
Common

Rattler II

Assault Rifle 💰 3,000
⚖️ 6kg
Weapon

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler III
Common

Rattler III

Assault Rifle 💰 5,000
⚖️ 6kg
Weapon

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler IV
Common

Rattler IV

Assault Rifle 💰 7,000
⚖️ 6kg
Weapon

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Recorder
Uncommon

Recorder

Quick Use 💰 1,000
⚖️ 0.2kg

A playable recorder used to attract ARC's attention, and impress other Raiders.

Red Coral Jewelry
Rare

Red Coral Jewelry

Trinket 💰 5,000
⚖️ 0.3kg

Valued for its fine craftsmanship, and effortless ability to make your eyes pop.

Red Light Stick
Common

Red Light Stick

Quick Use 💰 150
⚖️ 0.15kg
Craftable
🔒 Blueprint

A throwable chemical light that illuminates the area around it.

Red Light Stick Blueprint
Common

Red Light Stick Blueprint

Blueprint 💰 5,000

A throwable chemical light that illuminates the area around it.

Reinforced Reception Security Code
Common

Reinforced Reception Security Code

Key 💰 100
⚖️ 0.25kg

One of four security codes needed to unlock the Locked Gate on Blue Gate. Found at Reinforced Recept...

Remote Control
Rare

Remote Control

Recyclable 💰 1,000
⚖️ 0.8kg

Can be recycled into crafting materials.

Remote Raider Flare
Common

Remote Raider Flare

Quick Use 💰 270
⚖️ 0.2kg
Craftable
🔒 Blueprint

A deployable device that, when manually triggered, launches a Raider Distress Flare.

Remote Raider Flare Blueprint
Common

Remote Raider Flare Blueprint

Blueprint 💰 5,000

A deployable device that, when manually triggered, launches a Raider Distress Flare.

Renegade I
Rare

Renegade I

Battle Rifle 💰 7,000
⚖️ 10kg
Craftable
Weapon

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Renegade II
Rare

Renegade II

Battle Rifle 💰 10,000
⚖️ 10kg
Weapon

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Renegade III
Rare

Renegade III

Battle Rifle 💰 13,000
⚖️ 10kg
Weapon

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Renegade IV
Rare

Renegade IV

Battle Rifle 💰 17,000
⚖️ 10kg
Weapon

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Resin
Common

Resin

Nature 💰 1,000
⚖️ 0.4kg

Can be used to gradually restore a small amount of health over time.

Ripped Safety Vest
Uncommon

Ripped Safety Vest

Recyclable 💰 1,000
⚖️ 0.8kg

Can be recycled into crafting materials.

Rocket Thruster
Rare

Rocket Thruster

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Rocketeer Driver
Epic

Rocketeer Driver

Recyclable 💰 3,000
⚖️ 1kg

Can be recycled into crafting materials.

Roots
Uncommon

Roots

Nature 💰 640
⚖️ 0.2kg

May be worth a few coins.

Rope
Rare

Rope

Topside Material 💰 500
⚖️ 0.3kg

Used in crafting. Used to craft: Zipline, Snap Hook

Rosary
Rare

Rosary

Trinket 💰 2,000
⚖️ 0.3kg

May be worth a few coins.

Rotary Encoder
Rare

Rotary Encoder

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Rubber Duck
Common

Rubber Duck

Trinket 💰 1,000
⚖️ 0.3kg

Always there to lend an ear when you need it. Can be thrown to create noise.

Rubber Pad
Rare

Rubber Pad

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into rubber parts.

Rubber Parts
Common

Rubber Parts

Basic Material 💰 50
⚖️ 0.1kg

Scrap rubber pieces for crafting. Used to craft: Ferro, Kettle, Looting Mk. 1, Shield Recharger, Sti...

Ruined Accordion
Rare

Ruined Accordion

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Ruined Augment
Common

Ruined Augment

Recyclable 💰 270
⚖️ 0.5kg

Can be recycled into crafting materials.

Ruined Baton
Uncommon

Ruined Baton

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into crafting materials

Ruined Handcuffs
Uncommon

Ruined Handcuffs

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into crafting materials.

Ruined Parachute
Uncommon

Ruined Parachute

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into crafting materials.

Ruined Riot Shield
Rare

Ruined Riot Shield

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Ruined Tactical Vest
Uncommon

Ruined Tactical Vest

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into crafting materials.

Rusted Bolts
Uncommon

Rusted Bolts

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into metal parts.

Rusted Gear
Rare

Rusted Gear

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Rusted Shut Medical Kit
Rare

Rusted Shut Medical Kit

Recyclable 💰 2,000
⚖️ 3kg

A medical kit rusted shut, its contents unknown.

Rusted Tools
Rare

Rusted Tools

Recyclable 💰 1,000
⚖️ 2kg

A set of tools, rusted but still usable for crafting.

Rusty ARC Steel
Uncommon

Rusty ARC Steel

Recyclable 💰 640
⚖️ 1kg

Obtained from ARC enemies and activites. Can be recycled into scrap metal.

Sample Cleaner
Rare

Sample Cleaner

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

?
Common

Scout Patrol Note

Trinket
⚖️ 0.5kg
?
Common

Secret Meeting Info

Trinket
⚖️ 0.5kg
Seeker Grenade
Uncommon

Seeker Grenade

Quick Use 💰 640
⚖️ 0.2kg
Craftable
🔒 Blueprint

A homing grenade that targets a single nearby ARC dealing explosive damage on impact.

Seeker Grenade Blueprint
Common

Seeker Grenade Blueprint

Blueprint 💰 5,000

Unlocks the crafting blueprint for the Seeker Grenade.

Sensors
Rare

Sensors

Topside Material 💰 500
⚖️ 0.3kg

Used in crafting. Used to craft: Wolfpack, Explosive Mine, Raider Hatch Key, Tagging Grenade

Sentinel Firing Core
Rare

Sentinel Firing Core

Recyclable 💰 2,000
⚖️ 1kg

Can be recycled into crafting materials.

Shaker
Uncommon

Shaker

Quick Use 💰 1,000
⚖️ 0.2kg
Craftable

A rhythmic instrument used to attract ARC's attention, and impress other Raiders.

Shield Recharger
Uncommon

Shield Recharger

Quick Use 💰 520
⚖️ 0.15kg
Craftable

A handheld kit that gradually recharges shield over time.

Shotgun Ammo
Common

Shotgun Ammo

Ammunition 💰 20
⚖️ 0.085kg
Craftable

Compatible with: Il Toro, Vulcano

Shotgun Choke I
Common

Shotgun Choke I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly reduces base dispersion. Compatible with: Il Toro, Vulcano

Shotgun Choke II
Uncommon

Shotgun Choke II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces base dispersion. Compatible with: Il Toro, Vulcano

Shotgun Choke II Blueprint
Common

Shotgun Choke II Blueprint

Blueprint 💰 5,000

Moderately reduces base dispersion. Compatible with: Il Toro, Vulcano

Shotgun Choke III
Rare

Shotgun Choke III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly reduces base dispersion.

Shotgun Choke III Blueprint
Common

Shotgun Choke III Blueprint

Blueprint 💰 5,000

Significantly reduces base dispersion.

Shotgun Silencer
Epic

Shotgun Silencer

Modification 💰 5,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces the amount of noise produced when firing.

Shotgun Silencer Blueprint
Common

Shotgun Silencer Blueprint

Blueprint 💰 5,000

Moderately reduces the amount of noise produced when firing.

Showstopper
Rare

Showstopper

Quick Use 💰 2,100
⚖️ 0.4kg
Craftable
🔒 Blueprint

A grenade that detonates after a delay, stunning enemies within its radius.

Showstopper Blueprint
Common

Showstopper Blueprint

Blueprint 💰 5,000

A grenade that detonates after a delay, stunning enemies within its radius.

Shrapnel Grenade
Uncommon

Shrapnel Grenade

Quick Use 💰 800
⚖️ 0.15kg
Craftable

A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. Weak against ARC ar...

Shredder Gyro
Rare

Shredder Gyro

Recyclable 💰 2,000
⚖️ 1kg

Can be recycled into crafting materials.

Signal Amplifier
Rare

Signal Amplifier

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Silencer I
Uncommon

Silencer I

Modification 💰 2,000
⚖️ 0.25kg
Craftable
🔒 Blueprint

Slightly reduces the amount of noise produced when firing.

Silencer I Blueprint
Common

Silencer I Blueprint

Blueprint 💰 5,000

A blueprint to craft the Silencer I.

Silencer II
Rare

Silencer II

Modification 💰 5,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces the amount of noise produced when firing. Compatible with: Arpeggio, Ferro, Reneg...

Silencer II Blueprint
Common

Silencer II Blueprint

Blueprint 💰 5,000

A blueprint to craft the Silencer II.

Silencer III
Epic

Silencer III

Modification 💰 7,000
⚖️ 0.75kg

Significantly reduces the amount of noise produced when firing. Compatible with: Tempest, Arpeggio, ...

Silver Teaspoon Set
Rare

Silver Teaspoon Set

Trinket 💰 3,000
⚖️ 0.3kg

A shining, shimmering set of refinement and elegance.

Simple Gun Parts
Uncommon

Simple Gun Parts

Topside Material 💰 330
⚖️ 0.3kg

Used to craft weapons. Used to craft: Il Toro, Burletta, Anvil, Arpeggio, Heavy Gun Parts

Smoke Grenade
Rare

Smoke Grenade

Quick Use 💰 1,000
⚖️ 0.2kg
Craftable
🔒 Blueprint

A grenade that creates a lingering smoke cloud on impact, blocking visibility from ARC and other Rai...

Smoke Grenade Blueprint
Common

Smoke Grenade Blueprint

Blueprint 💰 5,000

A grenade that creates a lingering smoke cloud on impact, blocking visibility from ARC and other Rai...

Smoke Grenade Trap
Rare

Smoke Grenade Trap

Quick Use 💰 640
⚖️ 0.3kg
Craftable

A laser trip wire that detonates a Smoke Grenade.

Snap Blast Grenade
Uncommon

Snap Blast Grenade

Quick Use 💰 800
⚖️ 0.2kg
Craftable

A grenade that sticks to surfaces, dealing explosive damage after a short delay.

Snap Hook
Legendary

Snap Hook

Quick Use 💰 14,000
⚖️ 5kg
Craftable
🔒 Blueprint

A gadget that allows the user to scale structures and cover large distances.

Snap Hook Blueprint
Common

Snap Hook Blueprint

Blueprint 💰 5,000

A gadget that allows the user to scale structures and cover large distances.

Snitch Scanner
Uncommon

Snitch Scanner

Recyclable 💰 1,000
⚖️ 0.75kg

Can be recycled into ARC Alloy. Can be thrown to call in ARC.

Snowball
Common

Snowball

Quick Use 💰 10
⚖️ 0.4kg

A compact snowball.

Spaceport Container Storage Key
Rare

Spaceport Container Storage Key

Key 💰 100
⚖️ 0.25kg

A key for container storage at the Spaceport.

Spaceport Control Tower Key
Rare

Spaceport Control Tower Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in Control Tower A6 in Spaceport

Spaceport Trench Tower Key
Uncommon

Spaceport Trench Tower Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door to the Trench Towers in Spaceport

Spaceport Warehouse Key
Uncommon

Spaceport Warehouse Key

Key 💰 100
⚖️ 0.25kg

A key to a warehouse in the Spaceport.

Speaker Component
Rare

Speaker Component

Topside Material 💰 500
⚖️ 0.3kg

Used in crafting. Used to craft: Lure Grenade, Photoelectric Cloak

Spectrometer
Rare

Spectrometer

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Spectrum Analyzer
Epic

Spectrum Analyzer

Recyclable 💰 3,500
⚖️ 1.5kg

Can be recycled into crafting materials.

Spotter Relay
Uncommon

Spotter Relay

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

Spring Cushion
Rare

Spring Cushion

Recyclable 💰 2,000
⚖️ 2kg

Can be recycled into crafting materials.

Stable Stock I
Common

Stable Stock I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly improves dispersion & recoil recovery time.

Stable Stock II
Uncommon

Stable Stock II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately improves dispersion & recoil recovery time.

Stable Stock II Blueprint
Common

Stable Stock II Blueprint

Blueprint 💰 5,000

Moderately improves dispersion & recoil recovery time.

Stable Stock III
Rare

Stable Stock III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly improves dispersion & recoil recovery time.

Stable Stock III Blueprint
Common

Stable Stock III Blueprint

Blueprint 💰 5,000

Significantly improves dispersion & recoil recovery time.

Stack of Movie Tapes
Common

Stack of Movie Tapes

Trinket
⚖️ 0.5kg
Statuette
Rare

Statuette

Trinket 💰 3,000
⚖️ 0.3kg

Worth a small fortune.

Steel Spring
Uncommon

Steel Spring

Topside Material 💰 300
⚖️ 0.25kg

Used to craft a wide range of items. Can be recycled into crafting materials. Used to craft: Extende...

Stella Montis Archives Key
Epic

Stella Montis Archives Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in Medical Research in Stella Montis

Stella Montis Assembly Admin Key
Uncommon

Stella Montis Assembly Admin Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in Assembly in Stella Montis

Stella Montis Medical Storage Key
Uncommon

Stella Montis Medical Storage Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in the Archives in Stella Montis

Stella Montis Security Checkpoint Key
Rare

Stella Montis Security Checkpoint Key

Key 💰 100
⚖️ 0.25kg

Unlocks a door in the Security Checkpoint in Stella Montis

Sterilized Bandage
Rare

Sterilized Bandage

Quick Use 💰 2,000
⚖️ 0.2kg
Craftable

A medical item that gradually restores a large amount of health over time.

Stitcher I
Common

Stitcher I

SMG 💰 800
⚖️ 5kg
Craftable
Weapon

Deals good damage, but has quite a low fire-rate and can be hard to control.

Stitcher II
Common

Stitcher II

SMG 💰 2,000
⚖️ 5kg
Weapon

Deals good damage, but has quite a low fire-rate and can be hard to control.

Stitcher III
Common

Stitcher III

SMG 💰 3,000
⚖️ 5kg
Weapon

Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

Stitcher IV
Common

Stitcher IV

SMG 💰 5,000
⚖️ 5kg
Weapon

Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

?
Uncommon

Surge Coil

Quick Use 💰 2,100
Craftable
🔒 Blueprint

A deployable device that periodically electrifies the area around itself and briefly stuns anything ...

?
Common

Surge Coil Blueprint

Blueprint 💰 5,000

A deployable device that periodically electrifies the area around itself and briefly stuns anything ...

Surge Shield Recharger
Rare

Surge Shield Recharger

Quick Use 💰 1,200
⚖️ 0.2kg
Craftable

A handheld kit that recharges a shield on use.

Surveyor Vault
Rare

Surveyor Vault

Recyclable 💰 1,000
⚖️ 1kg

Can be recycled into crafting materials.

Synthesized Fuel
Rare

Synthesized Fuel

Topside Material 💰 700
⚖️ 0.5kg

A canister of synthetic fuel blend.

Syringe
Rare

Syringe

Topside Material 💰 500
⚖️ 0.3kg

Used to craft medical supplies. Can be recycled into plastic. Used to craft: Vita Shot

Tactical Mk. 1
Uncommon

Tactical Mk. 1

Augment 💰 640
⚖️ 2kg
Craftable

Basic tactical augment. More Quick Use slots for more tactical choice, but limited survivability and...

Tactical Mk. 2
Rare

Tactical Mk. 2

Augment 💰 2,000
⚖️ 2kg
Craftable

Adds more backpack space and an extra utility item slot.

Tactical Mk. 3 (Defensive)
Epic

Tactical Mk. 3 (Defensive)

Augment 💰 5,000
⚖️ 5kg
Craftable
🔒 Blueprint

A defensive-focused augment for keeping Shields topped up.

Tactical Mk. 3 (Defensive) Blueprint
Common

Tactical Mk. 3 (Defensive) Blueprint

Blueprint 💰 5,000

A defensive-focused augment for keeping Shields topped up.

Tactical Mk. 3 (Healing)
Epic

Tactical Mk. 3 (Healing)

Augment 💰 5,000
⚖️ 4kg
Craftable
🔒 Blueprint

A healing-focused augment which adds extra slots for healing items. When revived from being downed, ...

Tactical Mk. 3 (Healing) Blueprint
Common

Tactical Mk. 3 (Healing) Blueprint

Blueprint 💰 5,000

A healing-focused augment which adds extra slots for healing items.

Tactical Mk. 3 (Revival)
Epic

Tactical Mk. 3 (Revival)

Augment 💰 5,000
⚖️ 3kg
Craftable
🔒 Blueprint

A revival-focused augment designed for team support. Restores 1 health every 5 seconds. When damage ...

Tactical Mk. 3 (Revival) Blueprint
Common

Tactical Mk. 3 (Revival) Blueprint

Blueprint 💰 5,000

A revival-focused augment designed for team support. Restores 1 health every 5 seconds. When damage ...

Tagging Grenade
Rare

Tagging Grenade

Quick Use 💰 1,000
⚖️ 0.4kg
Craftable
🔒 Blueprint

A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to ...

Tagging Grenade Blueprint
Common

Tagging Grenade Blueprint

Blueprint 💰 5,000

A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to ...

Tattered Arc Lining
Uncommon

Tattered Arc Lining

Recyclable 💰 640
⚖️ 1kg

Can be recycled into crafting materials.

Tattered Clothes
Uncommon

Tattered Clothes

Recyclable 💰 640
⚖️ 0.8kg

Can be recycled into fabric.

Telemetry Transceiver
Rare

Telemetry Transceiver

Recyclable 💰 3,000
⚖️ 1.5kg

Can be recycled into crafting materials.

Tempest Blueprint
Common

Tempest Blueprint

Blueprint 💰 5,000

A high-powered weapon utilizing magnetic acceleration technology.

Tempest I
Epic

Tempest I

Assault Rifle 💰 13,000
⚖️ 11kg
Craftable
Weapon
🔒 Blueprint

Fully automatic assault rifle with moderate fire rate and accuracy.

Tempest II
Epic

Tempest II

Assault Rifle 💰 17,000
⚖️ 11kg
Weapon

Fully automatic assault rifle with moderate fire rate and accuracy.

Tempest III
Epic

Tempest III

Assault Rifle 💰 22,000
⚖️ 11kg
Weapon

Fully automatic assault rifle with moderate fire rate and accuracy.

Tempest IV
Epic

Tempest IV

Assault Rifle 💰 27,000
⚖️ 11kg
Weapon

Fully automatic assault rifle with moderate fire rate and accuracy.

Thermostat
Rare

Thermostat

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Tick Pod
Uncommon

Tick Pod

Recyclable 💰 640
⚖️ 0.5kg

Can be recycled into crafting materials.

Toaster
Rare

Toaster

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Torn Blanket
Rare

Torn Blanket

Recyclable 💰 640
⚖️ 2kg

Can be recycled into fabric.

Torn Book
Common

Torn Book

Trinket 💰 1,000
⚖️ 0.3kg

What pages remain speak of heroes, vampires, and lots of glances.

Torrente Blueprint
Common

Torrente Blueprint

Blueprint 💰 5,000

Has a large ammo capacity, but is only accurate while crouched.

Torrente I
Rare

Torrente I

LMG 💰 7,000
⚖️ 12kg
Craftable
Weapon
🔒 Blueprint

Has a large ammo capacity, but is only accurate while crouched

Torrente II
Rare

Torrente II

LMG 💰 10,000
⚖️ 12kg
Weapon

Has a large ammo capacity, but is only accurate while crouched.

Torrente III
Rare

Torrente III

LMG 💰 13,000
⚖️ 12kg
Weapon

Has a large ammo capacity, but is only accurate while crouched.

Torrente IV
Rare

Torrente IV

LMG 💰 17,000
⚖️ 12kg
Weapon

Has a large ammo capacity, but is only accurate while crouched.

Trailblazer
Rare

Trailblazer

Quick Use 💰 2,200
⚖️ 1kg
Craftable
🔒 Blueprint

A grenade that emits a trail of flammable gas along its path, causing an explosive chain reaction wh...

Trailblazer Blueprint
Common

Trailblazer Blueprint

Blueprint 💰 5,000

Unlocks the crafting blueprint for the Trailblazer.

Trigger 'Nade
Rare

Trigger 'Nade

Quick Use 💰 1,000
⚖️ 0.4kg
Craftable
🔒 Blueprint

A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when trigger...

Trigger Nade Blueprint
Common

Trigger Nade Blueprint

Blueprint 💰 5,000

A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when trigger...

Tropical Duck
Uncommon

Tropical Duck

Trinket 💰 1,000
⚖️ 0.3kg

It quietly dreams of taking to the skies with its brethren. Can be thrown to create noise.

Turbo Pump
Rare

Turbo Pump

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Unusable Weapon
Rare

Unusable Weapon

Recyclable 💰 2,000
⚖️ 3kg

Can be recycled into crafting materials.

Vaporizer Regulator
Epic

Vaporizer Regulator

Recyclable 💰 6,000
⚖️ 0.5kg
Vase
Rare

Vase

Trinket 💰 3,000
⚖️ 0.3kg

Worth a small fortune.

Venator Blueprint
Common

Venator Blueprint

Blueprint 💰 5,000

Fires two shots at a time.

Venator I
Rare

Venator I

Pistol 💰 7,000
⚖️ 5kg
Craftable
Weapon
🔒 Blueprint

Semi-automatic pistol. Fires two shots at a time.

Venator II
Rare

Venator II

Pistol 💰 10,000
⚖️ 5kg
Weapon

Semi-automatic pistol. Fires two shots at a time.

Venator III
Rare

Venator III

Pistol 💰 13,000
⚖️ 5kg
Weapon

Semi-automatic pistol. Fires two shots at a time.

Venator IV
Rare

Venator IV

Pistol 💰 17,000
⚖️ 5kg
Weapon

Semi-automatic pistol. Fires two shots at a time.

Vertical Grip I
Common

Vertical Grip I

Modification 💰 640
⚖️ 0.25kg
Craftable

Slightly reduces vertical recoil. Compatible with: Tempest, Arpeggio, Kettle, Ferro, Hullcracker

Vertical Grip II
Uncommon

Vertical Grip II

Modification 💰 2,000
⚖️ 0.5kg
Craftable
🔒 Blueprint

Moderately reduces vertical recoil. Compatible with: Arpeggio, Ferro, Venator, Il Toro, Stitcher

Vertical Grip II Blueprint
Common

Vertical Grip II Blueprint

Blueprint 💰 5,000

Moderately reduces vertical recoil. Compatible with: Arpeggio, Ferro, Venator, Il Toro, Stitcher

Vertical Grip III
Rare

Vertical Grip III

Modification 💰 5,000
⚖️ 0.75kg
Craftable
🔒 Blueprint

Significantly reduces vertical recoil. Compatible with: Tempest, Kettle, Hullcracker, Venator, Il To...

Vertical Grip III Blueprint
Common

Vertical Grip III Blueprint

Blueprint 💰 5,000

Significantly reduces vertical recoil.

Very Comfortable Pillow
Uncommon

Very Comfortable Pillow

Trinket 💰 2,000
⚖️ 0.3kg

The envy of every Raider. Like sleeping on an especially ergonomic cloud.

Vita Shot
Rare

Vita Shot

Quick Use 💰 2,200
⚖️ 0.4kg
Craftable
🔒 Blueprint

A medical item that restores a large amount of health.

Vita Shot Blueprint
Common

Vita Shot Blueprint

Blueprint 💰 5,000

A medical item that restores a large amount of health.

Vita Spray
Epic

Vita Spray

Quick Use 💰 3,400
⚖️ 1kg
Craftable
🔒 Blueprint

A medical item that continuously restores health during use. Can be used on yourself or your allies.

Vita Spray Blueprint
Common

Vita Spray Blueprint

Blueprint 💰 5,000

A medical item that continuously restores health during use. Can be used on yourself or your allies.

Volcanic Rock
Common

Volcanic Rock

Misc 💰 270
⚖️ 0.5kg

Can be thrown.

Voltage Converter
Rare

Voltage Converter

Topside Material 💰 500
⚖️ 0.3kg

Used in crafting. Used to craft: Heavy Shield, Showstopper

Vulcano Blueprint
Common

Vulcano Blueprint

Blueprint 💰 5,000

Semi-automatic shotgun with good bullet spread but sharp falloff

Vulcano I
Epic

Vulcano I

Shotgun 💰 10,000
⚖️ 8kg
Craftable
Weapon
🔒 Blueprint

Semi-automatic shotgun with good bullet spread but sharp falloff

Vulcano II
Epic

Vulcano II

Shotgun 💰 13,000
⚖️ 9.25kg
Weapon

Semi-automatic shotgun with good bullet spread but sharp falloff

Vulcano III
Epic

Vulcano III

Shotgun 💰 17,000
⚖️ 8kg
Weapon

Semi-automatic shotgun with good bullet spread but sharp falloff

Vulcano IV
Epic

Vulcano IV

Shotgun 💰 22,000
⚖️ 8kg
Weapon

Semi-automatic shotgun with good bullet spread but sharp falloff

Wasp Driver
Rare

Wasp Driver

Recyclable 💰 640
⚖️ 0.6kg

Can be recycled into ARC Alloy. Can be thrown, and will explode if shot.

Water Filter
Rare

Water Filter

Recyclable 💰 1,000
⚖️ 2kg

A portable filtration device for purifying water.

Water Pump
Rare

Water Pump

Recyclable 💰 1,000
⚖️ 2kg

Can be recycled into crafting materials.

Wires
Uncommon

Wires

Topside Material 💰 200
⚖️ 0.25kg

Used to craft a wide range of items. Can be recycled into crafting materials. Used to craft: Blaze G...

Wolfpack
Epic

Wolfpack

Quick Use 💰 6,000
⚖️ 1kg
Craftable
🔒 Blueprint

A grenade that scatters into multiple homing missiles, each one targeting ARC and dealing explosive ...

Wolfpack Blueprint
Common

Wolfpack Blueprint

Blueprint 💰 5,000

A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when trigger...

Yellow Light Stick
Common

Yellow Light Stick

Quick Use 💰 150
⚖️ 0.15kg
Craftable
🔒 Blueprint

A throwable chemical light that illuminates the area around it.

Yellow Light Stick Blueprint
Common

Yellow Light Stick Blueprint

Blueprint 💰 5,000

A throwable chemical light that illuminates the area around it.

Zipline
Rare

Zipline

Quick Use 💰 1,000
⚖️ 0.4kg
Craftable

A deployable zipline that allows you to quickly move between two locations.

Showing 529 items

Arc Raiders Skill Tree Database

Baseline skill tree for Arc Raiders. Three branches: Mobility, Survival, and Conditioning. Hover over nodes to see details.

45 Total Nodes 3 Branches 15 Keystone Nodes
💪 Conditioning
🏃 Mobility
🏥 Survival
Used To The Weight
Used To The Weight
Movement Speed
Wearing a shield doesn't slow you down as much.
Max: 5 points
Blast-Born
Blast-Born
Hearing Enhancement
Your hearing is less affected by nearby explosions.
Max: 5 points
Requires: cond_1
Gentle Pressure
Gentle Pressure
Noise Reduction
You make less noise when breaching.
Max: 5 points
Requires: cond_1
Fight Or Flight
Fight Or Flight
Stamina Regeneration
When you're hurt in combat, regain a fixed amount of stamina. Has a cooldown between uses.
Max: 5 points
Requires: cond_2l
Proficient Pryer
Proficient Pryer
Breach Time Reduction
Breaching doors and containers takes less time
Max: 5 points
Requires: cond_2r
Survivor's Stamina
Survivor's Stamina
Stamina Regeneration
When you're critically hurt, your stamina regenerates faster.
Max: 1 point
Requires: cond_3l
Unburdened Roll
Unburdened Roll
Stamina Regeneration
If your shield breaks, your first Dodge Roll within a few seconds does not cost stamina.
Max: 1 point
Requires: cond_3r
A Little Extra
A Little Extra
Resource Generation
Breaching an object generates resources.
Max: 1 point
Requires: cond_4l, cond_4r
Downed But Determined
Downed But Determined
Downed Duration
When you're downed, it takes longer before you collapse.
Max: 5 points
Requires: cond_4l
Effortless Swing
Effortless Swing
Stamina Cost Reduction
Melee abilities cost less stamina.
Max: 5 points
Requires: cond_4r
Loaded Arms
Loaded Arms
Encumbrance Reduction
Your equipped weapon has less impact on your encumbrance.
Max: 1 point
Requires: cond_5c
Turtle Crawl
Turtle Crawl
Downed Damage Reduction
While downed, you take less damage.
Max: 5 points
Requires: cond_5l
Sky-Clearing Swing
Sky-Clearing Swing
Melee Damage
You deal more melee damage to drones.
Max: 5 points
Requires: cond_5r
Back On Your Feet
Back On Your Feet
Health Regeneration
When you're critically hurt, your health regenerates until a certain limit.
Max: 1 point
Requires: cond_6l, cond_6c
Flyswatter
Flyswatter
Melee Damage
A single melee attack destroys a Tick, Pop, Wasp and Turret.
Max: 1 point
Requires: cond_6r, cond_6c
Nimble Climber
Nimble Climber
Climb and Vault Speed
You can climb and vault more quickly.
Max: 5 points
Marathon Runner
Marathon Runner
Stamina Cost Reduction
Moving around costs less stamina.
Max: 5 points
Requires: mob_1
Slip and Slide
Slip and Slide
Slide Distance
You can slide further and faster.
Max: 5 points
Requires: mob_1
Youthful Lungs
Youthful Lungs
Max Stamina
Increase your max stamina.
Max: 5 points
Requires: mob_2l
Sturdy Ankles
Sturdy Ankles
Fall Damage Reduction
You take less fall damage when falling from a non-lethal height.
Max: 5 points
Requires: mob_2r
Carry The Momentum
Carry The Momentum
Stamina Cost Reduction
After a Sprint Dodge Roll, sprinting does not consume stamina for a short time. Has a cooldown between uses.
Max: 1 point
Requires: mob_3l
Calming Stroll
Calming Stroll
Stamina Regeneration
While walking, your stamina regenerates as if you were standing still.
Max: 1 point
Requires: mob_3r
Crawl Before You Walk
Crawl Before You Walk
Movement Speed
When you're downed, you crawl faster.
Max: 5 points
Requires: mob_4l, mob_4r
Effortless Roll
Effortless Roll
Stamina Cost Reduction
Dodge Rolls cost less stamina.
Max: 5 points
Requires: mob_4l
Off The Wall
Off The Wall
Wall Leap Distance
You can Wall Leap further.
Max: 5 points
Requires: mob_4r
Vigorous Vaulter
Vigorous Vaulter
Climb and Vault Speed
Vaulting is no longer slowed down while exhausted.
Max: 1 point
Requires: mob_5c
Heroic Leap
Heroic Leap
Roll Distance
You can Sprint Dodge Roll further.
Max: 5 points
Requires: mob_5l
Ready To Roll
Ready To Roll
Recover Roll Window
When falling, your timing window to perform a Recovery Roll is increased.
Max: 5 points
Requires: mob_5r
Vaults on Vaults on Vaults
Vaults on Vaults on Vaults
Stamina Cost Reduction
Vaulting no longer costs stamina.
Max: 1 point
Requires: mob_6l, mob_6c
Vault Spring
Vault Spring
Vault Jump
Lets you jump at the end of a vault.
Max: 1 point
Requires: mob_6r, mob_6c
Agile Croucher
Agile Croucher
Movement Speed
Your movement speed while crouching is increased.
Max: 5 points
Looter's Instincts
Looter's Instincts
Loot Speed
When searching a container, loot is revealed faster.
Max: 5 points
Requires: surv_1
Revitalizing Squat
Revitalizing Squat
Stamina Regeneration
Stamina regeneration while crouched is increased.
Max: 5 points
Requires: surv_1
Silent Scavenger
Silent Scavenger
Noise Reduction
You make less noise when looting
Max: 5 points
Requires: surv_2l
In-Round Crafting
In-Round Crafting
Field Crafting
Unlocks the ability to field-craft items while topside.
Max: 1 point
Requires: surv_2r
Suffer In Silence
Suffer In Silence
Noise Reduction
While critically hurt, your movement makes less noise.
Max: 1 point
Requires: surv_3l
Good As New
Good As New
Stamina Regeneration
While under a healing effect, stamina regeneration is increased.
Max: 1 point
Requires: surv_3r
Traveling Tinkerer
Traveling Tinkerer
Field Crafting
Unlocks additional items to field craft.
Max: 1 point
Requires: surv_4l, surv_4r
Broad Shoulders
Broad Shoulders
Max Inventory
Increases the maximum amount of items you can carry.
Max: 5 points
Requires: surv_4l
Stubborn Mule
Stubborn Mule
Stamina Regeneration
Your stamina regeneration is less affected by being over-encumbered.
Max: 5 points
Requires: surv_4r
One Raider's Scraps
One Raider's Scraps
Loot Find Chance
When looting Raider containers, you have a small chance of finding additional field-crafted items.
Max: 5 points
Requires: surv_5c
Looter's Luck
Looter's Luck
Loot Search Speed
While looting, there's a chance to reveal twice as many items at once.
Max: 5 points
Requires: surv_5l
Three Deep Breaths
Three Deep Breaths
Stamina Regeneration
After an ability drains your stamina, you recover more quickly.
Max: 5 points
Requires: surv_5r
Security Breach
Security Breach
Security Breach
Lets you breach Security Lockers.
Max: 1 point
Requires: surv_6l, surv_6c
Minesweeper
Minesweeper
Explosive Defuse
Mines and explosive deployables can be defused when in close proximity.
Max: 1 point
Requires: surv_6r, surv_6c

Frequently Asked Questions

How many items are in Arc Raiders?

The Arc Raiders database currently catalogs 529 items across multiple categories including weapons, ammo, grenades, medical supplies, crafting materials, keys, blueprints, and trinkets. Each item has detailed stats for value, weight, stack size, and crafting information.

How many quests are available in Arc Raiders?

There are 94 quests in Arc Raiders, distributed across multiple traders including Shani, Celeste, Tian Wen, Apollo, and Lance. Many quests are part of chains with prerequisite and follow-up missions that unlock new rewards and progression.

What are Projects in Arc Raiders and how do they work?

Projects are long-term progression goals that span multiple phases. There are 3 projects: Trophy Display (5 phases requiring ARC machine parts), Expedition Season 3 (6 phases including a Load Stage and Departure), and High-Gain Antenna (3 phases). Each phase requires collecting and submitting specific items.

How does the Skill Tree work in Arc Raiders?

The Arc Raiders skill tree has 45 nodes across 3 branches: Mobility (movement and agility perks), Survival (health and resilience perks), and Conditioning (stamina and weight perks). Each node can have multiple skill points allocated, and some nodes require prerequisites to unlock first.

What is the Needed Items tracker in the Arc Raiders database?

The Needed Items tracker shows every item required across all quests, hideout upgrades, and projects in one consolidated list. You can filter by source type (quest, hideout, project) to prioritize what to farm during your raids.

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